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Omnimaga
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DCS7 Hybrid BASIC questions
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Topic: DCS7 Hybrid BASIC questions (Read 2907 times)
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TheNlightenedOne
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DCS7 Hybrid BASIC questions
«
on:
May 07, 2013, 07:45:49 pm »
Does DCS7 require xLib be on the calc to use xLib functions? Or is it built in to DCS?
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blue_bear_94
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Re: DCS7 Hybrid BASIC questions
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Reply #1 on:
May 07, 2013, 07:47:37 pm »
It's build in.
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Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
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TheNlightenedOne
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Re: Re: DCS7 Hybrid BASIC questions
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Reply #2 on:
May 07, 2013, 07:52:57 pm »
Ah, cool. Will said built in functions work on 2.55 MP?
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blue_bear_94
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Re: DCS7 Hybrid BASIC questions
«
Reply #3 on:
May 08, 2013, 12:18:53 am »
Yes, although the standalone app doesn't.
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Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
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DJ Omnimaga
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Re: DCS7 Hybrid BASIC questions
«
Reply #4 on:
May 08, 2013, 02:00:20 am »
Just keep in mind that there might be a few backward compatibility issues in the DCS7 version of xLIB features. Those compatibility issues aren't as bad as with Celtic III, though (Celtic III integrates xLIB as well and DCS xLIB is based on Celtic III, but most bugs were fixed)
I believe there are some patches by ThePenguin77 that fixes xLIB compatibility issues under OS 2.55MP.
«
Last Edit: May 08, 2013, 02:01:35 am by DJ Omnimaga
»
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Sorunome
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Derpy Hooves
Re: DCS7 Hybrid BASIC questions
«
Reply #5 on:
May 08, 2013, 07:04:37 pm »
Yes, DCS has it's own libs, xLib, Celtic III, PicArc and a bit of Omnicalc built in, and I must say with all those libs togeather you can make very powerful basic games.
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