0 Members and 1 Guest are viewing this topic.
Graphscreen. You cannot make non-ASCII characters any other way.
Are there any other important differences, and which screen would be the best to use when drawing sprites?
Pixel-based sprites are actually faster than text sprites, but bigger.
I don't think so. Good luck, Deep Thought, at rendering a 12x8 tilemap in 3 seconds in pure-BASIC. With dual-layer text as shown in the screenshot above, it takes about 2-3 seconds and with single-layer ascii it takes half a second.