Author Topic: Ideas and Help  (Read 14252 times)

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Offline noahbaby94

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Re: Ideas and Help
« Reply #30 on: March 29, 2009, 10:31:25 am »
{AP} here's your chance make some comics and sell them for insanely high prices.
That's what she said!!!

Offline simplethinker

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Re: Ideas and Help
« Reply #31 on: March 29, 2009, 11:19:17 am »
While many subprograms can be annoying, you have to realize that the person who said "good things come in small packages" didn't have just 20kB of RAM to work with.
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Offline DJ Omnimaga

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Re: Ideas and Help
« Reply #32 on: March 29, 2009, 01:56:11 pm »
actually stop dissing games with multiple sub programs guys. Authors put a lot of work into them because they are some of the most complete games around for TI calculators (even more than some ASM games) and they had to be split into that many files to fit in RAM. Today, Celtic III solves this issue, though, since it lets you load only certain specific lines of code from a program in particular, meaning you can put every single sub routine in one program, but a lot of the games in Omnimaga download section were coded years before Celtic III came out and on top of that, back in the days most BASIC optimizing tricks were not discovered yet.

Offline {AP}

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Re: Ideas and Help
« Reply #33 on: March 29, 2009, 02:22:39 pm »
Not saying there's anything wrong with them.
It's just that it IS an inconvenience to have to mess with that many subprograms.
I do respect all the work put into them and have never dissed the games themselves, just that feature.
Face it, no game is perfect, but if the only problem is that it's a minor inconvenience to have so many programs on your list then it's damn near close to perfect.

In my case, I was just letting Skuller know that my game wasn't going to have too many and that the ones I do have will be hidden.
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And, yes, I know you were talking to me too, because you said 'guys' and the only ones to bring it up are skuller and I.

Offline DJ Omnimaga

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Re: Ideas and Help
« Reply #34 on: March 29, 2009, 03:13:18 pm »
ah ok I was a bit worried at first x.x , because there are many people who used to judge my games as well as Contra 83, FFTOM and some other BASIC RPGs solely based on the amount of subprograms or the total file size. They even said that they would never play the games simply because of that, plus someone even complained once because the games used pictures and it overwrote theirs x.x

This is partly why I requested the deletion of my entire ticalc.org profile one year ago, because I felt that they weren't worthy anymore to be on ticalc if nearly everyone prefered shorter but smaller games

Offline kalan_vod

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Re: Ideas and Help
« Reply #35 on: March 31, 2009, 12:28:24 am »
Hiding your programs/appvars would be a smart idea, and having the program fast (as needed) is the number one priority for me.

Offline necro

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Re: Ideas and Help
« Reply #36 on: July 08, 2009, 02:18:57 pm »
is there a way to do that in basic?
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Offline DJ Omnimaga

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Re: Ideas and Help
« Reply #37 on: July 08, 2009, 02:42:03 pm »
Necro Post... er... Necropost I mean. WAIT! Necro Post, yeah I was right... oh NOT! it's Both lol. :P


I don't think there's a way to do that in BASIC. I wonder if Celtic III can do so, though. That said, even if it,s impossible, just convering the programs into APPVARS might solve the cluttered program menu issue.

Offline Iambian

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Re: Ideas and Help
« Reply #38 on: July 08, 2009, 10:37:36 pm »
To feed the necropost, Celtic III *does* have the ability to hide programs and appvars and will still read from them as though they weren't hidden. Don't try to actually run one of those kinds of programs, though.

And there are known issues revolving around archiving a "hidden" program. Supposed to cause, like, major memory meltdown or something.
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Offline calc84maniac

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Re: Ideas and Help
« Reply #39 on: July 08, 2009, 10:58:40 pm »
To feed the necropost, Celtic III *does* have the ability to hide programs and appvars and will still read from them as though they weren't hidden. Don't try to actually run one of those kinds of programs, though.

And there are known issues revolving around archiving a "hidden" program. Supposed to cause, like, major memory meltdown or something.
IIRC, the problem is with hiding an archived program, not archiving a hidden program (if you know what I mean). That is, the name in the backup VAT entry in the archive needs to match up with the one in the entry in RAM.
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