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2. Matrices, from what I understand so far (I'm not an expert like some of these guys), is one way of storing data for a map. I'm sure there are other uses but that is what I know.3. Can't help ya there.4. Yes, if you push [2nd][ + ][2][7] you can see how much memory each program takes up. RAM is your unarchived stuff (the stuff without a asterisk next to it) and you can run that directly. Archived things (archive is a much bigger piece of memory in your calculator) are things you need to un-archive first. In that screen you can just push enter to archive/un-archive programs.5. Well there are a few things that go into that. There is setting the dimentions for the list and then the actual data. Both of which are found here. They do a lot. Store highscores, saved games, items, maps, etc.6. Strings can be used for a lot of things too. Mostly, from what I've seen, for making maps and storing text.
Thanks guys! DJ Omnimanga, I think I read about your Illusiat games on another forum . I'm thinking about making a small rpg like Illusiat 1.
1. How the heck do you create a map? And how do you put it in the code? Can someone post a link to a good, in depth tutorial?