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Omnimaga
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TI-Basic Game Design Tutorial Now Available for Commentary
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Topic: TI-Basic Game Design Tutorial Now Available for Commentary (Read 17059 times)
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ACagliano
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #30 on:
June 27, 2010, 01:04:41 am »
I'm already started on the optimizations section.
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DJ Omnimaga
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #31 on:
June 27, 2010, 01:05:04 am »
Cool
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ACagliano
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #32 on:
June 28, 2010, 10:17:04 am »
Does someone have the time and want to write up a page or so about optimizing games in TI-Basic? You will then be listed as a co-author. I never really optimize, I just code in a pretty "memory-friendly" way from the beginning.
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ACagliano
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #33 on:
July 01, 2010, 08:18:53 pm »
I'm not going to make the July 5th deadline for the second beta. But it shouldn't be too late.
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DJ Omnimaga
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #34 on:
July 01, 2010, 08:34:37 pm »
Aw sorry to hear, also I am afraid I'll have time and motivation to help much
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ztrumpet
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #35 on:
July 01, 2010, 10:19:44 pm »
This reminds me: I really need to read this (and probably print this out). The beta contains everything so far, correct?
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Last Edit: July 01, 2010, 10:20:01 pm by ztrumpet
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ACagliano
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #36 on:
July 02, 2010, 02:21:22 am »
Most major topics, with minor omissions. But, its still missing the final chapters.
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meishe91
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #37 on:
July 16, 2010, 03:45:14 am »
Once further versions come out I would be happy to go through and edit and all that. At this point that is all I will probably be able to do with the time I have and such, but I will let you know if I can do anything else too. I want to help.
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Deep Toaster
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #38 on:
March 23, 2011, 05:03:35 pm »
By the way, I'm starting to put it online, as promised. I changed some stuff, in particular the section about RAM and archive (because it was simply wrong -- no offense, just that you probably never got around to learning about storage
).
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DJ Omnimaga
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #39 on:
March 25, 2011, 03:09:28 am »
Nice, what is the URL?
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Deep Toaster
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #40 on:
March 25, 2011, 11:29:38 am »
http://clrhome.co.cc/tutorials/bgd/
And I just did some style changes, so if anything at all looks out of place, please tell me.
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DJ Omnimaga
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #41 on:
March 26, 2011, 11:53:37 pm »
Looks nice. Make sure to credit ACalgiano, though.
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Deep Toaster
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
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Reply #42 on:
March 26, 2011, 11:57:36 pm »
Yep, listed under his name
here
.
Should I add a little infobar or something on each tutorial page?
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DJ Omnimaga
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Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #43 on:
March 27, 2011, 12:02:04 am »
I thought maybe at the bottom of each page maybe, for those linking directly to the tutorial itself.
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TI-Basic Game Design Tutorial Now Available for Commentary