Author Topic: Strings>lists [BASIC variables]  (Read 4580 times)

0 Members and 1 Guest are viewing this topic.

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Strings>lists [BASIC variables]
« Reply #15 on: September 30, 2007, 05:32:00 pm »
QuoteBegin-DJ Omnimaga+30 Sep, 2007, 22:31-->
QUOTE (DJ Omnimaga @ 30 Sep, 2007, 22:31)
Hmm actually wasn't Samus dual layer ASCII too? I remember you could see her gun and had 2 directional sprite.  

 He forgot ;)wink.gif, I believe it was..

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Strings>lists [BASIC variables]
« Reply #16 on: October 01, 2007, 11:56:00 am »
Heh, ive seen the screeens of the metroid pi thing before, just didnt know how it was done  before.:)smile.gif

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Strings>lists [BASIC variables]
« Reply #17 on: October 01, 2007, 12:03:00 pm »
you should take a look at the source code when playing it. You may find interesting stuff here