Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
TI-BASIC
»
TI-Basic Game Design Tutorial Now Available for Commentary
« previous
next »
Print
Pages:
1
2
[
3
]
Go Down
Author
Topic: TI-Basic Game Design Tutorial Now Available for Commentary (Read 17072 times)
0 Members and 1 Guest are viewing this topic.
ACagliano
LV8
Addict (Next: 1000)
Posts: 919
Rating: +32/-2
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #30 on:
June 27, 2010, 01:04:41 am »
I'm already started on the optimizations section.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #31 on:
June 27, 2010, 01:05:04 am »
Cool
Logged
ACagliano
LV8
Addict (Next: 1000)
Posts: 919
Rating: +32/-2
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #32 on:
June 28, 2010, 10:17:04 am »
Does someone have the time and want to write up a page or so about optimizing games in TI-Basic? You will then be listed as a co-author. I never really optimize, I just code in a pretty "memory-friendly" way from the beginning.
Logged
ACagliano
LV8
Addict (Next: 1000)
Posts: 919
Rating: +32/-2
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #33 on:
July 01, 2010, 08:18:53 pm »
I'm not going to make the July 5th deadline for the second beta. But it shouldn't be too late.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #34 on:
July 01, 2010, 08:34:37 pm »
Aw sorry to hear, also I am afraid I'll have time and motivation to help much
Logged
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #35 on:
July 01, 2010, 10:19:44 pm »
This reminds me: I really need to read this (and probably print this out). The beta contains everything so far, correct?
«
Last Edit: July 01, 2010, 10:20:01 pm by ztrumpet
»
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
ACagliano
LV8
Addict (Next: 1000)
Posts: 919
Rating: +32/-2
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #36 on:
July 02, 2010, 02:21:22 am »
Most major topics, with minor omissions. But, its still missing the final chapters.
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #37 on:
July 16, 2010, 03:45:14 am »
Once further versions come out I would be happy to go through and edit and all that. At this point that is all I will probably be able to do with the time I have and such, but I will let you know if I can do anything else too. I want to help.
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
Deep Toaster
So much to do, so much time, so little motivation
Administrator
LV13
Extreme Addict (Next: 9001)
Posts: 8217
Rating: +758/-15
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #38 on:
March 23, 2011, 05:03:35 pm »
By the way, I'm starting to put it online, as promised. I changed some stuff, in particular the section about RAM and archive (because it was simply wrong -- no offense, just that you probably never got around to learning about storage
).
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #39 on:
March 25, 2011, 03:09:28 am »
Nice, what is the URL?
Logged
Deep Toaster
So much to do, so much time, so little motivation
Administrator
LV13
Extreme Addict (Next: 9001)
Posts: 8217
Rating: +758/-15
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #40 on:
March 25, 2011, 11:29:38 am »
http://clrhome.co.cc/tutorials/bgd/
And I just did some style changes, so if anything at all looks out of place, please tell me.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #41 on:
March 26, 2011, 11:53:37 pm »
Looks nice. Make sure to credit ACalgiano, though.
Logged
Deep Toaster
So much to do, so much time, so little motivation
Administrator
LV13
Extreme Addict (Next: 9001)
Posts: 8217
Rating: +758/-15
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #42 on:
March 26, 2011, 11:57:36 pm »
Yep, listed under his name
here
.
Should I add a little infobar or something on each tutorial page?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: TI-Basic Game Design Tutorial Now Available for Commentary
«
Reply #43 on:
March 27, 2011, 12:02:04 am »
I thought maybe at the bottom of each page maybe, for those linking directly to the tutorial itself.
Logged
Print
Pages:
1
2
[
3
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
TI-BASIC
»
TI-Basic Game Design Tutorial Now Available for Commentary