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Undocumented TI-BASIC tricks
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Topic: Undocumented TI-BASIC tricks (Read 81842 times)
0 Members and 14 Guests are viewing this topic.
kalan_vod
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Undocumented TI-BASIC tricks
«
Reply #90 on:
January 04, 2006, 04:27:00 pm »
QuoteBegin-necro+4 January 2006, 22:21-->
QUOTE
(necro @ 4 January 2006, 22:21)
yes, you unrapped a line break and as such, "not(...:not(..." is better than an "not(Ans:"...if I had a third line of conditionals in there, it would be better my way though
But there is a problem with both of ours, when you run it if xlib isn't installed then it says "Install Xlib!" but now the Ans is "Install Xlib!" so it receives a DATA TYPE error. So in order to stop that just place the first1 in a If Then
c1
-->
CODE
ec11
real(0
If not(Ans:Then
Pause "Install Xlib!
Return
Endc2
ec2
Then just place the rest of the code after End (The rest of the program).
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necro
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+3 vaporal mustache
Undocumented TI-BASIC tricks
«
Reply #91 on:
January 04, 2006, 04:58:00 pm »
Indeed...but what about the whole Kitten-kaboodale (sp?)
:1
:real(0
:If not(Ans
:Then
:ClrHome
:Disp "PLEASE INSTAL XLIB BEFORE TRYING TO RUN THIS GAME
:Pause
:End
:If not(Ans
:Stop
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VB.Net, C#, C++, Java, Game Maker
kalan_vod
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Posts: 2715
Rating: +10/-0
Undocumented TI-BASIC tricks
«
Reply #92 on:
January 04, 2006, 05:51:00 pm »
QuoteBegin-necro+4 January 2006, 22:58-->
QUOTE
(necro @ 4 January 2006, 22:58)
Indeed...but what about the whole Kitten-kaboodale (sp?)
:1
:real(0
:If not(Ans
:Then
:ClrHome
:Disp "PLEASE INSTAL XLIB BEFORE TRYING TO RUN THIS GAME
:Pause
:End
:If not(Ans
:Stop
One thing disp doesn't wrap
.
c1
-->
CODE
ec1:1
:real(0
:If not(Ans
:Then
:ClrHome
:Output(1,1,"PLEASE INSTAL XLIB BEFORE TRYING TO RUN THIS GAME
:Pause
:stop
:Endc2
ec2
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dysfunction
Guest
Undocumented TI-BASIC tricks
«
Reply #93 on:
January 05, 2006, 07:39:00 am »
Also, you misspelled Install.
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dragon__lance
Guest
Undocumented TI-BASIC tricks
«
Reply #94 on:
January 06, 2006, 05:43:00 pm »
that's nice to know, Tr1pl1ea should include that peice of code in the readme so all games with xlib uses it
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kalan_vod
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Undocumented TI-BASIC tricks
«
Reply #95 on:
January 06, 2006, 05:47:00 pm »
QuoteBegin-dragon__lance+6 January 2006, 23:43-->
QUOTE
(dragon__lance @ 6 January 2006, 23:43)
that's nice to know, Tr1pl1ea should include that peice of code in the readme so all games with xlib uses it
Well if xlib gets turned into a basic xlib game app it will not need the code above.
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necro
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Undocumented TI-BASIC tricks
«
Reply #96 on:
January 06, 2006, 05:59:00 pm »
I guess that is a vote for my proposal of making an xlib shell?
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VB.Net, C#, C++, Java, Game Maker
kalan_vod
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Posts: 2715
Rating: +10/-0
Undocumented TI-BASIC tricks
«
Reply #97 on:
January 06, 2006, 06:26:00 pm »
QuoteBegin-necro+6 January 2006, 23:59-->
QUOTE
(necro @ 6 January 2006, 23:59)
I guess that is a vote for my proposal of making an xlib shell?
Oh well I have been for it just didn't want Pat getting tired of working on it.
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dysfunction
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Undocumented TI-BASIC tricks
«
Reply #98 on:
January 12, 2006, 03:52:00 pm »
Apparently expr( doesn't work with the Goto command either, that's a shame.
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DJ Omnimaga
Clacualters are teh gr33t
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Undocumented TI-BASIC tricks
«
Reply #99 on:
January 12, 2006, 04:17:00 pm »
too bad
at least does it work with useful commands?
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dysfunction
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Undocumented TI-BASIC tricks
«
Reply #100 on:
January 12, 2006, 04:22:00 pm »
It does work with many useful commands.
On a slightly different topic, does anyone know a way in which I can jump to a section of program according to the number stored in a variable? Say variable A=5, is there a way to then Goto 5, or Goto 27 if A=27, etc?
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kalan_vod
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Undocumented TI-BASIC tricks
«
Reply #101 on:
January 12, 2006, 05:05:00 pm »
No but you could do
c1-->
CODE
ec1A
If Ans=1:Goto 1
If Ans=2:Goto 2
If Ans=3:Goto 3
....
etcc2
ec2
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tifreak
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My Kung Fu IS strong...
Undocumented TI-BASIC tricks
«
Reply #102 on:
January 12, 2006, 05:09:00 pm »
Depends on what you are doing, but you can use While statments like goto/lbl commands, by manipulating the variable values...
Just keep everything in one big loop, say like this:
While W>0
All your fancy While commands go here
End
Return
And if you want out of the loops, just delvar W...
Make sense?
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kalan_vod
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Posts: 2715
Rating: +10/-0
Undocumented TI-BASIC tricks
«
Reply #103 on:
January 12, 2006, 06:24:00 pm »
QuoteBegin-tifreak8x+12 January 2006, 23:09-->
QUOTE
(tifreak8x @ 12 January 2006, 23:09)
Depends on what you are doing, but you can use While statments like goto/lbl commands, by manipulating the variable values...
Just keep everything in one big loop, say like this:
While W>0
All your fancy While commands go here
End
Return
And if you want out of the loops, just delvar W...
Make sense?
Yeah and no memory leaks
.
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CDI
Guest
Undocumented TI-BASIC tricks
«
Reply #104 on:
January 13, 2006, 12:04:00 am »
my 2 cents...
int(log(#)+1 = How many digits the number is
example
Text(0,0,sub(" 00000000",1,8-int(log(S)+1)),S
will return an 8 digit number at 0,0 on the GS no matter what (if S's digits are less than
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