Author Topic: Weird BASIC Glitch or error or something like that  (Read 14759 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Weird BASIC Glitch or error or something like that
« Reply #30 on: August 22, 2010, 03:50:28 pm »
Wow nice find ThePenguin77 :)

It's under Vars>Statistics>Test.
That F is awesome. I used it often in my old ASCII RPG maps ;D


Offline calcdude84se

  • Needs Motivation
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2272
  • Rating: +78/-13
  • Wondering where their free time went...
    • View Profile
Re: Weird BASIC Glitch or error or something like that
« Reply #31 on: August 22, 2010, 07:38:40 pm »
Wow, interesting. It fails so epically ;D
Does this occur in all OS versions? I've gotten it to work on OS 2.43 and on a friend's 83+ (I don't know what OS version)
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler For "PartesOS links":
I'll put it online when it does something.

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: Weird BASIC Glitch or error or something like that
« Reply #32 on: August 22, 2010, 08:19:56 pm »
Well, it works on the flash debugger as well as 2.53. I would say that's a pretty good indication that it is Ti's mistake from the beginning and is on all OS's.
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline calcdude84se

  • Needs Motivation
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2272
  • Rating: +78/-13
  • Wondering where their free time went...
    • View Profile
Re: Weird BASIC Glitch or error or something like that
« Reply #33 on: August 22, 2010, 08:50:41 pm »
That's what I like about having an open, easily reviewable piece of software. Bugs can be found much more quickly.
And yeah, I guess so. Who has an 82/83 to test this on?
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler For "PartesOS links":
I'll put it online when it does something.

Offline patriotsfan

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 118
  • Rating: +2/-0
  • Go Pats!
    • View Profile
Re: Weird BASIC Glitch or error or something like that
« Reply #34 on: August 23, 2010, 08:58:39 pm »
Yes, it also crashes on a TI-83 using Wabbitemu.


Doomsday: 12/21/2012 6:11 AM EST 11:11 AM GMT

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Weird BASIC Glitch or error or something like that
« Reply #35 on: August 23, 2010, 09:18:42 pm »
When I get a chance, I'll try it on my TI-82 and possibly my TI-81.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline calcdude84se

  • Needs Motivation
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2272
  • Rating: +78/-13
  • Wondering where their free time went...
    • View Profile
Re: Weird BASIC Glitch or error or something like that
« Reply #36 on: August 23, 2010, 09:22:12 pm »
The TI-81 has no two-byte tokens, so that wouldn't work ;D
We'll wait for the TI-82 test results, though. :)
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler For "PartesOS links":
I'll put it online when it does something.

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Weird BASIC Glitch or error or something like that
« Reply #37 on: August 23, 2010, 09:24:27 pm »
OK. I didn't know since I haven't messed with it too much.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Weird BASIC Glitch or error or something like that
« Reply #38 on: August 24, 2010, 12:52:07 am »
What would be a fast way to trigger this glitch on a TI-82? The TI-82 doesn't support strings.

Note: I am unable to reproduce something similar on my TI-85. I guess it might just support 1 byte chars or just 2 (when detokenized)

EDIT: I just reproduced that bug on my old TI-83+ now. It is running OS 1.19.

EDIT: It happens regardless of the size of the string. It can also be recreated in the Y= menu, the EQU solver (found in the MATH menu), in the list editor (when selecting a list and entering a formula there) and the home screen. Bug summed up at http://ourl.ca/3687, last bug listed in the first post there, which I just edited.
« Last Edit: August 24, 2010, 01:52:09 am by DJ Omnimaga »

Offline patriotsfan

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 118
  • Rating: +2/-0
  • Go Pats!
    • View Profile
Re: Weird BASIC Glitch or error or something like that
« Reply #39 on: August 24, 2010, 08:43:00 pm »
What would be a fast way to trigger this glitch on a TI-82? The TI-82 doesn't support strings.
Send a large program to your calc that fills up almost all your memory and then type the characters in manually?


Doomsday: 12/21/2012 6:11 AM EST 11:11 AM GMT

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Weird BASIC Glitch or error or something like that
« Reply #40 on: August 24, 2010, 09:32:27 pm »
now to find a large enough prog :P

Offline patriotsfan

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 118
  • Rating: +2/-0
  • Go Pats!
    • View Profile
Re: Weird BASIC Glitch or error or something like that
« Reply #41 on: August 24, 2010, 09:43:47 pm »
Have fun searching, I guess. :P


Doomsday: 12/21/2012 6:11 AM EST 11:11 AM GMT