Author Topic: What project would you rather me work on?  (Read 10423 times)

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Offline ACagliano

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What project would you rather me work on?
« on: July 20, 2010, 07:26:00 pm »
1. The Star Trek game, where you fight an enemy ship, with controls as close to the movies as I can get them.

2. A Legend of the Seeker ARPG. Legend is an action/fantasy TV series. For details, search it on google or wikipedia.

Offline shmibs

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Re: What project would you rather me work on?
« Reply #1 on: July 20, 2010, 07:27:33 pm »
i think there are enough massive rpgs in the works atm, so you should try the star trek thing

Offline Hot_Dog

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Re: What project would you rather me work on?
« Reply #2 on: July 20, 2010, 07:43:19 pm »
i think there are enough massive rpgs in the works atm, so you should try the star trek thing

Agreed, especially since you started the Star Trek game

Offline DJ Omnimaga

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Re: What project would you rather me work on?
« Reply #3 on: July 20, 2010, 07:44:56 pm »
I am a big RPG fan, but it is a large project to take on and Star Trek already has some progress. I would rather see progress on the Star Trek game first.

Offline calcdude84se

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Re: What project would you rather me work on?
« Reply #4 on: July 20, 2010, 08:16:24 pm »
I agree with everyone else. You already have some progress, so just keep working on it.
Good luck! :)
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Offline Happybobjr

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Re: What project would you rather me work on?
« Reply #5 on: July 20, 2010, 08:36:11 pm »
star teck plz :P
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Offline ACagliano

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Re: What project would you rather me work on?
« Reply #6 on: July 21, 2010, 07:27:01 pm »
Ok. Star Trek it is. But, I will be abandoning the TI-Basic version and making an attempt with Axe.

Now a question to you asm people: I'm looking for the best way to refresh data about an opponent via the link. Should have the link communication running on a timed interrupt? How would I go about that in Axe (theory only. I'll try to figure out code by myself.)

Offline calcdude84se

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Re: What project would you rather me work on?
« Reply #7 on: July 21, 2010, 07:34:55 pm »
There'll be direct I/O next version, and as for communicating effectively, an interrupt might be problematic b/c of improperly formatted data not to mention it might take too long.
You'd probably be better off sending data once every few times around the program's main loop.
Just my opinion. ;D
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Offline DJ Omnimaga

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Re: What project would you rather me work on?
« Reply #8 on: July 21, 2010, 07:47:08 pm »
Yeah Quigibo is adding linking I believe.

Offline ACagliano

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Re: What project would you rather me work on?
« Reply #9 on: July 21, 2010, 08:01:08 pm »
I will be halting progress on CalcShield, to work on Star Trek and the tutorials. As soon as possible, I will post the incomplete anti-virus files here, for anyone who wishes to see what I was doing and possibly continue.

*Maybe I'll do it in Axe one day. Who knows?

Offline DJ Omnimaga

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Re: What project would you rather me work on?
« Reply #10 on: July 21, 2010, 08:02:48 pm »
Axe Star Trek and maybe the anti-virus thing would be cool, actually, although it's nice sometimes to see what can be done in BASIC or BASIC+libs. In Axe, games can be larger, though, unless they mostly consist of data.

Offline ACagliano

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Re: What project would you rather me work on?
« Reply #11 on: July 21, 2010, 09:13:23 pm »
Is there a size limit to an Axe file? Cuz this game will likely be huge.

Do I have to code any differently in order to compile into an app using the Parser? And is the app autosigned?

Offline calcdude84se

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Re: What project would you rather me work on?
« Reply #12 on: July 21, 2010, 09:15:04 pm »
The size limit is that of free RAM. As for apps, nothing special is needed. You'll need to send it to a computer to sign it, though.
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Offline ACagliano

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Re: What project would you rather me work on?
« Reply #13 on: July 21, 2010, 09:31:17 pm »
this game would likely be better as an app. Idk. I'll see, sizewize, when its done.

*Whines* What if I don't want to send it to my computer? Can't I just smash it with a hammer until it runs it (even if nothing else works)?

Oh, and I won't really do this, but imagine the evilness of this...

You are not playing ship v. ship, your playing calc v. calc. Shields up and into battle. As your calc takes damage, first shields go down. Then I start invalidating random stuff until the OS crashes, then you have to reinstall the OS before you can battle again. That would be maximum stakes right there.

Offline calcdude84se

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Re: What project would you rather me work on?
« Reply #14 on: July 21, 2010, 09:35:17 pm »
I mean, you can run it w/o sending it to a PC, but you have to sign it before you can give it to others.
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
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Spoiler For "PartesOS links":
I'll put it online when it does something.