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The I exploit I provided is just the one BrandonW initially gave me last spring; I didn't write it. It has the deficiency that it only works on boot code 4.0 (it depends on the exact placement of certain code), albeit with the upshot that never references any OS code. You should ask BrandonW (or perhaps thepenguin) for a better one.
Will custom palettes or Super Gameboy palettes be supported? Also I recall that some late GB games had colors assigned to them so that when you play them on a GBC they use the proper colors. Will such feature be supported?