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TI-Boy SE - Game Boy Emulator For TI-83+SE/84
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calc84maniac
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TI-Boy SE
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Topic: TI-Boy SE (Read 229350 times)
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simplethinker
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snjwffl
Re: Game Boy Emulator
«
Reply #135 on:
June 17, 2009, 06:22:24 pm »
Looks good. I love "potentially askable questions"
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rojokosomo
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Re: Game Boy Emulator
«
Reply #136 on:
June 17, 2009, 06:37:52 pm »
One thing you may want to add to the read me is not to plug in the headphones before the game is running because if you plug in the headphones while the calc is on or off and doing running nothing, it will be temporarily frozen until you take them out. The calculator will respond the plugged in headphones as if it was being sent data from a computer.
«
Last Edit: June 17, 2009, 06:40:56 pm by rojokosomo
»
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calc84maniac
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Re: Game Boy Emulator
«
Reply #137 on:
June 17, 2009, 06:51:39 pm »
Oh right, I almost forgot about that.
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Re: Game Boy Emulator
«
Reply #138 on:
June 17, 2009, 06:57:20 pm »
oh yeah true
, that's one annoying thing. Sometimes even when removing headphones your calc is still locked down (especially when unplugging them from MirageOs)
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calc84maniac
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Re: Game Boy Emulator
«
Reply #139 on:
June 18, 2009, 12:17:32 am »
32K save files are looking good (they split into four 8KB appvars... sorry I ignored the poll
)
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DJ Omnimaga
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Re: Game Boy Emulator
«
Reply #140 on:
June 18, 2009, 12:56:05 am »
Nice
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calc84maniac
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Re: Game Boy Emulator
«
Reply #141 on:
June 18, 2009, 02:35:14 am »
Splash screen I just whipped up in GIMP:
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Galandros
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Re: Game Boy Emulator
«
Reply #142 on:
June 18, 2009, 04:06:07 am »
Quote from: calc84maniac on June 18, 2009, 02:35:14 am
Splash screen I just whipped up in GIMP:
Looks really great. Now the 2nd splash screen? kidding
It almost seems that you do not resized or anything...
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DJ Omnimaga
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Re: Game Boy Emulator
«
Reply #143 on:
June 18, 2009, 09:26:48 am »
This is very awesome looking
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calc84maniac
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Re: Game Boy Emulator
«
Reply #144 on:
June 18, 2009, 12:48:16 pm »
Okay, there has been a delay. When taking a screenshot of Metroid, I noticed that all the enemies and other objects had just... disappeared. So yeah, I need to find out why and fix it.
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rojokosomo
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Re: Game Boy Emulator
«
Reply #145 on:
June 18, 2009, 02:20:59 pm »
I hate to be the grammar police
but In your read me, under the Good compatibility section, "Mega Man - Dr. Wiley's Revenge", Wily's does not have an e in it.
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calc84maniac
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Re: Game Boy Emulator
«
Reply #146 on:
June 18, 2009, 02:25:34 pm »
fixed
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Galandros
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Re: Game Boy Emulator
«
Reply #147 on:
June 18, 2009, 04:04:39 pm »
MegaMan... oh I love Zero series. I haven't play the GB games yet...
That is strange, the objects disappear... Exists ways to optimize the emulator without great rewrite? It is already fantastic but pushing it to the limit to see what happens.
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calc84maniac
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Re: Game Boy Emulator
«
Reply #148 on:
June 18, 2009, 05:01:27 pm »
Trying to upload, but ticalc hates me.
Edit:
Uploaded minus screenshots
«
Last Edit: June 18, 2009, 05:19:10 pm by calc84maniac
»
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agent84
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Re: Game Boy Emulator
«
Reply #149 on:
June 18, 2009, 05:24:11 pm »
are you uploading the emulator itself? is there a release coming?
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Omnimaga
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TI-Boy SE - Game Boy Emulator For TI-83+SE/84
(Moderator:
calc84maniac
) »
TI-Boy SE