Author Topic: TI-Boy SE  (Read 222324 times)

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Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #435 on: September 22, 2009, 12:07:43 am »
if the GB file is 2.48 MB, I assume in 8xk format it will be about 1.3 MB, which would fit on a SE calc, but not on a regular 84+. However, one of the Pokémon version didn't work, from what I remember. You would need to check the compatibility list thread

Ok, Pokemon appears to be in the moderate compatibility list, while Blue will not run. That's what I guess, at least. But I think Red is supposed to have a few issues. Remember that since the emulator is still in alpha stages, though, that compatibility might be slightly broken as it progresses, until it all gets fixed again

Offline tomgohanken29

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Re: TI-Boy SE
« Reply #436 on: September 22, 2009, 12:08:04 am »
Oh yeah, I've tried it before. The graphics aren't as appealing as it is to the original game :S. But how come everyone else's work D:.

Edit: Oh, I read above post :D. I think I'll try a different game, Pokemon might be too big :D

Thanks for the help <3333

Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #437 on: September 22, 2009, 12:10:49 am »
Well it's because the BASIC game was programmed directly on the calculator editor. I think the author did a pretty good job so far, considering the limitations and how much he worked on it. Again, today some people seems to play games only for graphics x.x


It's still far from finished, though.


EDIT: I would suggest Zelda

Offline tomgohanken29

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Re: TI-Boy SE
« Reply #438 on: September 22, 2009, 12:18:30 am »
Yeah, they did do a pretty good job. I mean like I've tried it before and it's not bad D: because like the calculator doesn't give you alot to choose from. But, I was just saying I wanted the original one because I played it growing up as a kid :S

Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #439 on: September 22, 2009, 12:26:59 am »
Yeah I understand what you mean. A bit like Zelda. Spencer is working on a Zelda game with more features than Links Awakening on calculator and transitions looks more like today's games (like black bars appearing at top and bottom of screen while a switch is activated), but some people will still want the real Zelda LA.

Keep in mind GB games runs slower on the calculator, though, altough they remains playable in overall.

Offline brianbdm

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Re: TI-Boy SE
« Reply #440 on: September 22, 2009, 10:25:11 pm »
They aren't too slow, though.

Also, I was able to send the Red version to a friend's 84 calculator. The file was about 2.8mb, but the file on the calculator was only a fraction of that. Why is that? I had almost enough room to send two copies of it.
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Offline calc84maniac

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Re: TI-Boy SE
« Reply #441 on: September 22, 2009, 10:56:49 pm »
They aren't too slow, though.

Also, I was able to send the Red version to a friend's 84 calculator. The file was about 2.8mb, but the file on the calculator was only a fraction of that. Why is that? I had almost enough room to send two copies of it.
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Offline brianbdm

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Re: TI-Boy SE
« Reply #442 on: September 22, 2009, 10:58:40 pm »
The TI boy really is cool. Did you figure out whether you could use a shell to save space and have more ROMS on your calculator? That way you wouldn't need to have a copy of the ROM AND the emulator for each game.
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Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #443 on: September 22, 2009, 11:43:39 pm »
Mhmm that sounds like an idea, but wouldn't file size become an issue? I don't think you can run an APP from another APP, plus, files that are not APPs cannot be larger than 65536 bytes. ROMs would have to be stored into multiple small chunks of 65 KB and running them might be a big challenge

Offline brianbdm

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Re: TI-Boy SE
« Reply #444 on: September 22, 2009, 11:58:48 pm »
Oh, okay. I didn't know that.
Is there any way that using the games on a normal calculator can make it freeze or something so I can't use it in math class? I've had mine freeze before and stuff when I use advanced games. Even when I just have them on my calculator and am not using them, it can freeze. Is there a way to keep games on my calculator but have it work normally for math class? If you reset all the RAM, might that work?

I really want games, but math class comes first. :(

BTW, is my profile picture showing up? I don't see it.
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Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #445 on: September 23, 2009, 12:02:36 am »
Unfortunately, there's no way to prevent crashes. You need to archive your important stuff before playing and when it freezes, remove a battery, put it back then press the ON button

As for your profile pic, I don't see it. Are you sure the file host where it is hosted allows hotlinking/remote-linking?

Offline Builderboy

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Re: TI-Boy SE
« Reply #446 on: September 23, 2009, 12:03:02 am »
How big is the interpreter anyway?  Or are we thinking about this the wrong way, and the interpreter is the file on the computer that converts ROM's into z80 assembly?

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Offline brianbdm

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Re: TI-Boy SE
« Reply #448 on: September 23, 2009, 12:08:15 am »
What is it about games that sometimes make it crash when you are doing math functions?

My profile pic is on photobucket. It should work, right?
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Offline brianbdm

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Re: TI-Boy SE
« Reply #449 on: September 23, 2009, 12:09:44 am »
What do you do to the image tag?
(so I know for other images)
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