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Feature idea: selectively leaving features out based on user input. For instance, while creating the app, you could prompt the user "Include Sprite Tracking?", "Include 75% Zoom Level?", et cetera. Some games need very few of these features, so the slight speed increase would be worth it. I don't know how you've structured your code, so I have no idea if this is easy or not...just a thought.EDIT: Also, please fix the sound going flat in higher registers if you can. Thanks!
Quote from: Smitty on November 09, 2010, 09:54:10 pmYeah, but you can't install Ndless on a TouchPad, so I can't do that. Incorrect.You can install Ndless on both basic and CAS TouchPad.
Yeah, but you can't install Ndless on a TouchPad, so I can't do that.
I rewrote the CPU portion of the emulation for speed purposes. Should be even faster now Also, I finally got the restore-after-battery-pull feature working. It repairs the "damage" done to the OS and restores the RAM to the state it was in before starting TI-Boy (and saves your game back to the appvar). Since nothing else seemed to work, to give control back to the OS I set the "ram valid" checksum and jumped into the TI-OS bootup code (this checksum makes it think you were just replacing the batteries, so it doesn't ram clear)
It was, but he lost the source
I thought it won't work on newer calcs, the gameboy has 80kb of ram. Of course, I wouldn't be surprised if you got it working anyways