Author Topic: TI-Boy SE  (Read 224714 times)

0 Members and 5 Guests are viewing this topic.

Offline Sileem

  • LV0 Newcomer (Next: 5)
  • Posts: 4
  • Rating: +0/-0
    • View Profile
Re: TI-Boy SE
« Reply #405 on: September 15, 2009, 08:56:33 pm »
Yeah, Ti-Boy does not work on your calculator, as it is ne of the newer brands :(
D: damn. Any news about it working on my model?

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: TI-Boy SE
« Reply #406 on: September 15, 2009, 08:57:32 pm »
Nope, we are currently working out a great puzzle on how to get that to work.  There are many theories :)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: TI-Boy SE
« Reply #407 on: September 15, 2009, 09:12:50 pm »
HI and welcome here Sileem. So far, all theories involves internal calculator hardware changes that would have occured somewhere around 2007.

This is something common with Texas Instruments. In 2001, when the new TI-82 models came out (those with the ROM 19.0006), all old ASM games no longer worked on them. A new shell/kernel had to be written to emulate the old TI-82s to run them on the new ones. The opposite is true too with older ROM versions. For example, Digitan's game on United-TI, Robot War Project Darkstar, will not work on TI-82s that doesn't have ROM 19.0. As a result, on my old TI-82 16.0, Robot War crashed past the title screen.

Only difference, though, is that with the TI-82, I think it was more internal ROM changes than hardware change, but it could be because of hardware changes, too, because the hardware changed often, too.

Offline Sileem

  • LV0 Newcomer (Next: 5)
  • Posts: 4
  • Rating: +0/-0
    • View Profile
Re: TI-Boy SE
« Reply #408 on: September 15, 2009, 09:21:33 pm »
:/ Oh well, Thanks for all the quick replies, Ill be fallowing this to see if there are any developments on this.

Offline cruznikv2

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 16
  • Rating: +0/-0
    • View Profile
Re: TI-Boy SE
« Reply #409 on: September 15, 2009, 09:39:23 pm »
if it needs to use less ram, couldn't you just remove some features like gray scale and sound?

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: TI-Boy SE
« Reply #410 on: September 15, 2009, 09:43:23 pm »
The Gameboy itself needs more RAM than 16KB, and that's before I add in any of my actual emulator. So no.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline cruznikv2

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 16
  • Rating: +0/-0
    • View Profile
Re: TI-Boy SE
« Reply #411 on: September 15, 2009, 09:44:19 pm »
hmmm
can you do it for me to use? 0.o

Edit: something weird...  I deleted all my save files, and pokemon still loaded my save. 0.o which is very weird

Edit2: and how did you make the bin files?
« Last Edit: September 15, 2009, 09:52:24 pm by cruznikv2 »

Offline brianbdm

  • LV3 Member (Next: 100)
  • ***
  • Posts: 66
  • Rating: +4/-2
  • Taking over the world, one pixel at a time.
    • View Profile
    • Flareware
Re: TI-Boy SE
« Reply #412 on: September 18, 2009, 12:28:18 am »
I'd like to be able to help port this project to the NSpire. I'd like to keep in touch via e-mail unless you're already swamped with messages already. [email protected]

VISTA HELP: In case you didn't know, you may have to run the ROM creator in compatibility mode. 95 worked for me. XP didn't. I haven't tried the other 2.

-Brian
░█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█ ░░
░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█ ░░
░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀ ░

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: TI-Boy SE
« Reply #413 on: September 18, 2009, 07:24:33 am »
I'd like to be able to help port this project to the NSpire. I'd like to keep in touch via e-mail unless you're already swamped with messages already. [email protected]

VISTA HELP: In case you didn't know, you may have to run the ROM creator in compatibility mode. 95 worked for me. XP didn't. I haven't tried the other 2.

-Brian
This ROM creator should work better: http://ourl.ca/3662

And I'm not sure an Nspire port would be possible, or even have as much speed. I mean, running an emulator on an emulator never works too well... :P
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: TI-Boy SE
« Reply #414 on: September 18, 2009, 10:28:15 am »
I use Vista, and I didn't need the compatablility mode to make it work
/e

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: TI-Boy SE
« Reply #415 on: September 18, 2009, 10:29:54 am »
Same here.  Although i am using 32 bit vista.  What about you Eeems?

Offline JoeyBelgier

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 545
  • Rating: +25/-21
  • Joey
    • View Profile
Re: TI-Boy SE
« Reply #416 on: September 18, 2009, 01:48:52 pm »
[I wasn't in a condition to post serious things when I wrote this post, so that's why it's gone now x.x]
« Last Edit: September 18, 2009, 03:55:24 pm by NecroF-_-ckk »

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: TI-Boy SE
« Reply #417 on: September 18, 2009, 05:46:10 pm »
same here, 32 bit
/e

Offline brianbdm

  • LV3 Member (Next: 100)
  • ***
  • Posts: 66
  • Rating: +4/-2
  • Taking over the world, one pixel at a time.
    • View Profile
    • Flareware
Re: TI-Boy SE
« Reply #418 on: September 18, 2009, 10:37:09 pm »
What is it about the new 84s that isn't as good as the old ones? I'm going to buy an 84+SE soon, but I want to make sure I get a good one.
░█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█ ░░
░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█ ░░
░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀ ░

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: TI-Boy SE
« Reply #419 on: September 18, 2009, 10:50:41 pm »
the theory is that the new ones have less undocumented RAM (stuff that you can't use without ASM) so some ASM programs don't work
/e