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Yeah, it's written "Hayleia" on the left and you are in the Nspire board, you are not hallucinating.
By the way, I thank pierrotdu18 for his Flappy Bird source code from which I learnt a lot about nSDL, Lepzulnag for his work on nSDL fonts and of course Hoffa for nSDL and Extended and the others for Ndless.
Quote from: Hayleia on May 15, 2014, 05:13:20 amYeah, it's written "Hayleia" on the left and you are in the Nspire board, you are not hallucinating.Wait, I thought it was a bad LSD trip ? * Streetwalrus runsAnyway, nice to see it ported, I like this game since you shown it to me.
Quote from: Hayleia on May 15, 2014, 05:13:20 amBy the way, I thank pierrotdu18 for his Flappy Bird source code from which I learnt a lot about nSDL, Lepzulnag for his work on nSDL fonts and of course Hoffa for nSDL and Extended and the others for Ndless.Why am I not on that list ? What about the help with the bitmaps ? Seriously though that looks real nice, but you should consider using real meteor sprites. SDL_gfx can handle arbitrary sprite rotations, so you could even make them rotate about their origin to make it look like actual meteors.
This is looking awesome!
Maybe you should learn to use timers if the Nspire has them. Much more accurate than sleep, and more elegant too.