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As I said, for now it's only for non-CX calcs -> no colors
for(y = 0; y < 240; y += 2){ for(x = 0; x < 240; x += 2) { ... setPixelBuf(screen, x+40, y, color); setPixelBuf(screen, x+41, y, color); setPixelBuf(screen, x+40, y+1, color); setPixelBuf(screen, x+41, y+1, color); }}