Author Topic: [Contest] The Squares Do Not Die  (Read 5631 times)

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Offline cyanophycean314

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[Contest] The Squares Do Not Die
« on: July 07, 2012, 08:42:07 pm »
Yay for a last minute procrastination entry into the contest! I worked on this concept when the contest was announced, nailing down the basics of the game, but most of the work I did today!  :D The main purpose for this entry is that I have completed the goal of entering a contest even if I don't win. Hopefully participation will give me motivation in later times.

More modifications/improvement of the game will be implemented after the contest. This is probably the best of the three (unreleased) shooting games I have made.  :)

Oh yeah, if I need to mention it, the AI is the enemies.  :P

P.S. The title is based of a Wii homebrew game "They Do Not Die." My brother and I came up with it.  :)

Offline Adriweb

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Re: [Contest] The Squares Do Not Die
« Reply #1 on: July 08, 2012, 03:16:43 am »
Hey that looks very fun :D
Will download as soon as possible :P
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Offline Nick

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Re: [Contest] The Squares Do Not Die
« Reply #2 on: July 08, 2012, 06:18:40 am »
nice, and i like it how the title is displayed as The Squares...Die on the nspire :-)

the bombs are cool :) but it seems like the first time it did not decrease when you fired one, or am i wrong?

Offline cyanophycean314

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Re: [Contest] The Squares Do Not Die
« Reply #3 on: July 08, 2012, 11:23:20 am »
This game has some inspiration from Geometry Wars, which I first played on my TI 84.

the bombs are cool :) but it seems like the first time it did not decrease when you fired one, or am i wrong?

I chose a bad time to use my bomb, because at every level 5,15,25, you get a free bomb.  :P So I got a bomb right after I used it.

Offline Jim Bauwens

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Re: [Contest] The Squares Do Not Die
« Reply #4 on: July 08, 2012, 02:48:52 pm »
I tried the game and it's very nice :)
A suggestion: what about keeping the player moving, like in asteroids ? That might make it more fun.
Also, I think the AI get's too smart too fast .. but that might be fun :D

Offline cyanophycean314

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Re: [Contest] The Squares Do Not Die
« Reply #5 on: July 08, 2012, 02:53:35 pm »
I tried the game and it's very nice :)
A suggestion: what about keeping the player moving, like in asteroids ? That might make it more fun.
Also, I think the AI get's too smart too fast .. but that might be fun :D
Thanks! The Asteroids idea is actually very good... Maybe I'll throw in a few asteroids too! :D Probably will add a shop of some sort.

As for the AI, the speed increases logarithmically with the level... There are only two types of AI. The red will head directly to you, while the green will stay on the X and Y axis and chase you.

Offline Adriweb

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Re: [Contest] The Squares Do Not Die
« Reply #6 on: July 08, 2012, 02:53:57 pm »
I tried the game and it's very nice :)
Indeed. Very, very nice game. Congratulations !

A suggestion: what about keeping the player moving, like in asteroids ? That might make it more fun.
+1 :P
And for me, Sorry but I find the controls very bad. It may also be because of the TouchPad, so it's not necessarily your fault on that point. And I know 8 shooting directions + 4 moves aren't easy to put on the keyboard :P

Also, I think the AI get's too smart too fast .. but that might be fun :D
yes, a bit fast for me too. Especially with the controls, I want to smash the Nspire because the enemies were chasing after me and it scares the sh*t ouf of me each time I move and they almost catch me while I'm trying to shoot x)
« Last Edit: July 08, 2012, 02:54:17 pm by adriweb »
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Offline cyanophycean314

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Re: [Contest] The Squares Do Not Die
« Reply #7 on: July 08, 2012, 02:57:20 pm »
 :ninja: by 24 seconds.

The controls are very difficult to put onto the Nspire in a way that feels nice. Geometry Wars performed it well on the 84, but Lua can't do that stuff (multiple keypresses, pressing and holding). I am considering balancing some of the moving values to make it feel more natural.

Thanks!  :)


Offline lkj

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Re: [Contest] The Squares Do Not Die
« Reply #8 on: July 08, 2012, 05:19:04 pm »
Very nice game :)

The controls are very intuitive, but not so easy.

Offline TIfanx1999

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Re: [Contest] The Squares Do Not Die
« Reply #9 on: July 10, 2012, 10:41:22 am »
I can't test since I don't have an nSpire, but it does looks quite nice (especially for a last minute entry)!

Offline cyanophycean314

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Re: [Contest] The Squares Do Not Die
« Reply #10 on: July 10, 2012, 11:11:06 am »
Thanks. I spent a lot of time nailing down the little explosions, the bombs, the title shooting, and other little pretty things.  :)