Author Topic: Battle of 16s Strategy Game For TI-nspire - Progress  (Read 19218 times)

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Offline DJ Omnimaga

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #45 on: December 13, 2010, 02:05:22 am »
Ah ok. Do you think you'll have more time soon? D:

Offline Jonius7

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #46 on: December 17, 2010, 09:05:18 pm »
hopefully, enough for 10s of posts a week
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Offline DJ Omnimaga

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #47 on: December 17, 2010, 09:06:34 pm »
Ah cool. At least I am glad you're not just slowly quitting calc programming altogether. I got worried with your slowly dwindling activity X.x

Offline Jonius7

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #48 on: December 21, 2010, 12:27:27 am »
that was due to the pressure of the final weeks at school, exams and all. omnimaga is now pretty much my top priority when going onto the internet
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline DJ Omnimaga

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #49 on: December 21, 2010, 03:21:03 pm »
Ah ok, I thought you finished school way earlier ???. I'm glad you're back, though, and that you're less pressured with school. :)

Offline ruler501

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #50 on: January 26, 2011, 10:28:53 pm »
This sounds interesting. Is it still being improved or has it stalled?
Looks great!
Good job if your done and Good Luck if you aren't.
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
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Offline Jonius7

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #51 on: February 16, 2011, 07:17:46 pm »
This has been stalled for a while because the game is not turning out how i want it to be
Programmed some CASIO Basic in the past
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My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
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Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline DJ Omnimaga

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #52 on: February 18, 2011, 09:49:54 pm »
Sorry to hear. What went wrong?

Offline Jonius7

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #53 on: March 10, 2011, 04:13:43 am »
sorry for late replies from february. The scope of my original project was going to be in 256 battles 16x16. with 16 battles in each area. EAch area is numbered 1-16 and each battle in each area is numbered a-p. so eg: battle 7d.
I was making the battle engine when i realised it would be very repetitive for each battle and people would get bored. i tried to change the battle engine to make it simple but fun.... basically, i need ideas for the battle engine.

Now before we go to the graphical apprearance of this game, remember ti-nspire is very bad at displaying graphics, ie:the efficiency of programming to make it dispplay graphics.

Anyway, i have been so busy with school stuff and everything else that time flies.
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline DJ Omnimaga

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #54 on: March 10, 2011, 11:59:33 pm »
I see, sadly I do not have any idea atm, though, sorry :(. Hopefully someone else can come up with an idea.

Offline Jonius7

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #55 on: March 15, 2011, 05:32:09 am »
i guess it's not knowing how to code ti=-nspire basic. it's how do i create a game? when it comes to AI, i have no idea what to do. The computer must somehow think for itself and that requires a lot of commands. is there a tutorial anywhere on the basics of games?
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline DJ Omnimaga

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #56 on: March 15, 2011, 11:47:01 pm »
Oh right, AI is a pain. X.x

Couldn't you maybe ask in the calc help or BASIC section? Some people are good with AI here I think, like Nitacku, and even if no one code in Nspire BASIC, their help might still be useful. I am unsure about game tutorials, though.

Offline Jonius7

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #57 on: March 20, 2011, 12:04:26 am »
True, i found this by Nitacku
http://ourl.ca/2676
http://tibasicdev.wikidot.com/artificial-intelligence
This does makes things a bit clearer, i'll try and see what i can do with it.

EDIT:
http://ourl.ca/6158
another one
« Last Edit: March 20, 2011, 12:06:17 am by jhgenius01 »
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline DJ Omnimaga

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #58 on: March 25, 2011, 06:40:37 pm »
Wow... 2-digit topic IDs... Omnimaga sure came a long way since its slow SMF start.

Good luck with AI!

Offline Jonius7

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Re: Battle of 16s Strategy game for nspire - Progress
« Reply #59 on: November 25, 2011, 12:37:06 am »
After I tried to add in a graphical interface of sorts in TI-nspire Basic I gave up on this project, mainly because I did not feel motivated enough to continue.
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)