Author Topic: Bloxorz  (Read 19183 times)

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Offline ztrumpet

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Re: Bloxorz
« Reply #15 on: November 19, 2011, 07:40:11 pm »
This looks pretty cool; good luck with it, Nick.

Offline Nick

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Re: Bloxorz
« Reply #16 on: November 19, 2011, 08:26:15 pm »
here's an update.. i worked on it until 02:25 xp but it's a lot better! block flips, bridges work, detects if you're dead instead of holding you from moving etc. etc.


Offline hellninjas

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Re: Bloxorz
« Reply #17 on: November 19, 2011, 09:29:08 pm »
I remember this! Very nice!

Offline saintrunner

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Re: Bloxorz
« Reply #18 on: November 19, 2011, 10:53:48 pm »
That's awesome! just wondering, in the original game, it made you fall of the edge when you went over it, are you going to do that?
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Offline annoyingcalc

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Re: Bloxorz
« Reply #19 on: November 19, 2011, 11:52:09 pm »
yeah the way I've always seen the game, It has the block turn on its side when you go a direction. like this
http://www.coolmath-games.com/0-bloxorz/index.html

But I assume this is what your doing.
And it looks really good so far!
I visit that site from school! and btw I think this could be released now and be awesome
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Offline Chockosta

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Re: Bloxorz
« Reply #20 on: November 20, 2011, 06:15:03 am »
Nice work !

This game is really addictive...

Offline saintrunner

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Re: Bloxorz
« Reply #21 on: November 20, 2011, 10:20:09 am »
it could be released, but all it really needs is the block to fall of the edges.
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Offline Nick

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Re: Bloxorz
« Reply #22 on: November 20, 2011, 10:23:25 am »
you really want me to release it, but you'll have to wait until it's finished.. i'm adding the buttons on which you have to stand totally, and if that works, i'll implement the weight-sensitive tiles :) that falling will be done too, trust me

Offline Stefan Bauwens

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Re: Bloxorz
« Reply #23 on: November 20, 2011, 11:12:59 am »
I didn't try it, but apparently it also exists for the 89. You''l find an animated screenshot too there:
http://www.ticalc.org/archives/files/fileinfo/430/43015.html
Looks really fun.
« Last Edit: November 20, 2011, 11:41:35 am by Stefan Bauwens »


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Offline annoyingcalc

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Re: Bloxorz
« Reply #24 on: November 20, 2011, 11:41:02 am »
cool!
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Offline Stefan Bauwens

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Re: Bloxorz
« Reply #25 on: November 20, 2011, 11:42:07 am »
cool!
I didn't make it so I don't know if I deserve that +1. :)


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Offline DJ Omnimaga

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Re: Bloxorz
« Reply #26 on: November 21, 2011, 04:07:46 am »
Looks nice, but I don't understand much how it works, looking at the 2nd screenshot. I will definitively need to try it myself when it eventually comes out to figure it out. XD

Offline aeTIos

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Re: Bloxorz
« Reply #27 on: November 21, 2011, 04:47:21 am »
The game (??) is also on miniclip. Looks nice so far!
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Offline saintrunner

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Re: Bloxorz
« Reply #28 on: November 21, 2011, 05:32:59 pm »
The game (??) is also on miniclip. Looks nice so far!

I lost the game!
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Offline mrmprog

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Re: Bloxorz
« Reply #29 on: November 21, 2011, 05:44:48 pm »
This is pretty cool. AR you going to copy the levels exactly?