Author Topic: Calling all Linux Kernel developers!  (Read 399555 times)

0 Members and 6 Guests are viewing this topic.

Offline ruler501

  • Meep
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2475
  • Rating: +66/-9
  • Crazy Programmer
    • View Profile
Re: Calling all Linux Kernel developers!
« Reply #315 on: November 19, 2012, 04:28:13 pm »
I know maybe two other people at my school who use linux. One programs the other just likes computers

EDIT: also congrats on this. If only I had a CX to run this on...
« Last Edit: November 19, 2012, 04:28:47 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6268
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Calling all Linux Kernel developers!
« Reply #316 on: November 19, 2012, 07:05:13 pm »
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Calling all Linux Kernel developers!
« Reply #317 on: November 20, 2012, 12:12:23 am »
I actually posted it on Reddit last week, but then it was posted 4-5 times again. This link only leads to the Ndless blog, though.

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6268
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Calling all Linux Kernel developers!
« Reply #318 on: November 20, 2012, 02:11:13 am »
I actually posted it on Reddit last week, but then it was posted 4-5 times again. This link only leads to the Ndless blog, though.
Always happens on Reddit. Reposts galore :/
Yeah, it may go to the Ndless blog, but there are links on there to us :)
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Calling all Linux Kernel developers!
« Reply #319 on: November 20, 2012, 02:14:27 am »
True, I remember also on Cemetech when the 84+C news was posted, some blogs linked to TPM instead of them x.x

EDIT: By the way, has anyone who managed to run Linux and connect to the Internet also managed to get on IRC from their calc?
« Last Edit: November 20, 2012, 03:53:39 am by DJ_O »

Offline tangrs

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 229
  • Rating: +98/-0
    • View Profile
    • tangrs blog
Re: Calling all Linux Kernel developers!
« Reply #320 on: November 20, 2012, 05:40:25 am »
CAS Clickpad calculators do not have removable keyboards, but CAS-capable Clickpad calculators sold as non-CAS do :)

Ah, I see. I didn't know that. All the TI-Nspires at my school are CAS-capable so I've never seen one that was removable. XD

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Calling all Linux Kernel developers!
« Reply #321 on: November 20, 2012, 12:11:11 pm »
Yeah I saw your blog was posted there too. As for your school Keoni29 I am glad to read that a bunch of people are into Linux there. In my schools, I never heard anyone using something else than Windows or Mac.
I study at the university of technology, so that helps :P
If you like my work: why not give me an internet?








Offline blweldon2

  • LV3 Member (Next: 100)
  • ***
  • Posts: 49
  • Rating: +1/-0
  • Pokemon Master
    • View Profile
Re: Calling all Linux Kernel developers!
« Reply #322 on: November 20, 2012, 01:36:26 pm »
You might be interested in mednafen as an emulator. I believe there is arm source code available.
Hmmm.... I wonder how to do this.....

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: Calling all Linux Kernel developers!
« Reply #323 on: November 20, 2012, 01:40:09 pm »
But the question is: will it run fast enough?
Edit: plus we have already 3 emulators for nspire :p
« Last Edit: November 20, 2012, 01:40:42 pm by aeTIos »
I'm not a nerd but I pretend:

Offline Vogtinator

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1193
  • Rating: +108/-5
  • Instruction counter
    • View Profile
Re: Calling all Linux Kernel developers!
« Reply #324 on: November 20, 2012, 01:54:32 pm »
I tried to compile mednafen, but it needs opengl and there's no way to disable it  >:(

Offline InspiredByCas

  • LV3 Member (Next: 100)
  • ***
  • Posts: 44
  • Rating: +4/-1
    • View Profile
Re: Calling all Linux Kernel developers!
« Reply #325 on: November 20, 2012, 04:23:18 pm »
I registered in this forum because of this great topic and I want to support the people here as best as I can. :)

I can code, but I never made (big) things in C/C++...

I'm also going to build a USB Hub for my CAS, with power supply from a battery ;)...
If someone is interested, I will publish the parts and the wirings...

Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: Calling all Linux Kernel developers!
« Reply #326 on: November 20, 2012, 05:03:50 pm »
external power support would be really helpful, so i'm betting people will be interested if you can get it working =)

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Calling all Linux Kernel developers!
« Reply #327 on: November 20, 2012, 05:56:19 pm »
It's probably better to port an emulator for a specific system. Mednafen uses a lot of the same code for various systems, so it has to abstract certain components, adding extra complexity. Same goes for RetroArch and MAME.

If zSNES wasn't written half in Assembly I'd recommend it. Then again, if zSNES wasn't half assembly, it wouldn't be nearly as fast as it is :P. SnemulDS seems like a good choice to look at.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Calling all Linux Kernel developers!
« Reply #328 on: November 20, 2012, 05:59:05 pm »
As long as those emulators are more efficient than Snes9x. On my Pentium II 350 MHz, Snes9x lagged like crazy (about 15 FPS), while ZSNES ran at about 30 FPS. Don't get me started about how slow Snes9x was on on the Pentium 200 MHz school computers.

If a 350 MHz computer with 256 MB of RAM and 8 MB graphic card could barely even run Snes9x at a playable speed, then imagine how slow it would be on a 220-240 MHz TI-Nspire CX with 64 MB of RAM and no graphic card.

Also welcome here InspiredByCas :)
« Last Edit: November 20, 2012, 06:01:15 pm by DJ_O »

Offline blweldon2

  • LV3 Member (Next: 100)
  • ***
  • Posts: 49
  • Rating: +1/-0
  • Pokemon Master
    • View Profile
Re: Calling all Linux Kernel developers!
« Reply #329 on: November 20, 2012, 06:37:37 pm »
Is there any way we could possibly get an x86 emulator such as dosbox running? That would open up quite a few doors for programs and games.
Hmmm.... I wonder how to do this.....