0 Members and 4 Guests are viewing this topic.
I could convert them to NTI but doing so would violate Cave story's license so i'm stuck.
Don't you just need to worry about nx-engine's license?
Have you considered porting using n2DLib instead of nSDL? It runs faster, especially on the Grayscale models (like mine). I love Cave Story and would love to play this.
QuoteHave you considered porting using n2DLib instead of nSDL? It runs faster, especially on the Grayscale models (like mine). I love Cave Story and would love to play this.n2DLib is missing some functions i need (e.g. load an image from file) and the source code is big so it might take days, perhaps even weeks to add n2Dlib support.Maybe i'll do it (I love Cave story too) but for now, i can't do much.
All the paths for sprites are inside the sprites.sif file and it cannot be easily modified,
I cannot download from that link you gave us. It's stuck at connecting to the site.
Does it run smoother now the new image format is used?