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New update!I am releasing the v3 version Chalex's MC2D Mod!Textures look bad due to being taken with an emulator!! They look crisp on hardware!The photo doesn't do a good job at demonstrating this, I recommend trying it out!A showcase of all the new features!Fixes: - Crashes that I forgot aboutNew!: - Endermen! They teleport about 7 blocks away when attacked, and move very fast. They drop 0-1 ender pearls. - Ender pearls! They are quite buggy because of (my) bad code. They are not game breaking, and the most you can do with them is clip through a 1 block floor. For this reason the bedrock layer is now 2 blocks tall. Improving them is currently not my priority. - Scrolling in the creative menu! I was initially worried about the limit of blocks I would be able to add because of the limited space, so now that is not a worry any more! - Beds explode in the nether with FIRE! Yes, a very fiery explosion occurs when you try to sleep in the nether... not recommended in a survival world.Bugs : - Sometimes the roof of strongholds spit an error. I have no clue why.Priorities: - Blazes and nether fortresses (or at least the spawner room)Future: - The end! - Valuable blocks (block of iron, gold etc) - Nether Portals to teleport to the "Nether" layer!
Hey! I was wondering if you would like some help? I’ve attempted something like this in the past, but I couldn’t figure out how to open the code up, but considering someone else is doing it I wanted to help. I’ve been programming for about 3 years now so this shouldn’t be that hard to work with. If you would like some help, you can just reply to me here, but it would probably be easier to email me at [email protected] as I will be able to respond quicker there. Also, attacking endermen crash your game, check on line 2018 for a null value .
function AbstractMob:teleport(x, y, distanceX, distanceY, rangeX, rangeY) local searchX=0 local searchY=-100 local searchNum=math.random(0,1) local attempts=0 while (world[searchX][searchY].solid and world[searchX][searchY+1].solid) and attempts<=9999 do --LINE 2018 searchNumX=math.random(0,1) searchNumY=math.random(0,1) if searchNumX==0 then searchX=math.random(x-distanceX-rangeX, x-distanceX) else searchX=math.random(x+distanceX, x+distanceX+rangeX) end if searchNumY==0 then searchY=math.random(y-distanceY-rangeY, y-distanceY) else searchY=math.random(y+distanceY, y+distanceY+rangeY) end attempts=attempts+1 end if attempts<=9999 then return searchX, searchY+1 else return x,y,2 endend
I've split this into it's own topic.
Very well done. I was actually trying to make a mod pack that added villages and what not but i realized I dont know how to lua script. I've been waiting for the mod maker ever since. Keep it up
Hi! I'm a dev. A few months ago I made a new version of this minecraft. Here's it is: https://hypixel.net/threads/minecraft-on-a-calculator-v3.4064840/also, may I merge Jen's work, your work, and my work? Thanks.
Quote from: lolpro11 on June 27, 2021, 03:08:48 pmHi! I'm a dev. A few months ago I made a new version of this minecraft. Here's it is: https://hypixel.net/threads/minecraft-on-a-calculator-v3.4064840/also, may I merge Jen's work, your work, and my work? Thanks.Wow! Very nice work. I was modding the game but apparently I lost the script. Im working on the loading screen currently again. Also, I'm waiting for SkyBlock.
Quote from: Nobi on June 28, 2021, 09:37:00 pmQuote from: lolpro11 on June 27, 2021, 03:08:48 pmHi! I'm a dev. A few months ago I made a new version of this minecraft. Here's it is: https://hypixel.net/threads/minecraft-on-a-calculator-v3.4064840/also, may I merge Jen's work, your work, and my work? Thanks.Wow! Very nice work. I was modding the game but apparently I lost the script. Im working on the loading screen currently again. Also, I'm waiting for SkyBlock. Thanks! I will work on skyblock, and I will help both of you guys on your projects. What mod are you working on Nobi?Hi! I saw your notice on the handheld lighting mechanic not working. To fix this, set your View<Zoom to 100%. I think this is a bug with the shade calculations. Thanks!Edit (Eeems): Merged double post