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Omnimaga
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TI-Nspire
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Game selection help
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Topic: Game selection help (Read 26647 times)
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Nick
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Game selection help
«
on:
December 26, 2012, 06:07:10 pm »
Hi
I want to start making a game that is chosen from the community itself. Therefor I want you to make suggestions for a game I should make/port.
Any game is acceptable, but keep in mind that lua is limited. (no starcraft(-like), fps, high-framerate etc. stuff)
I hope some people will help me choose one, because i really want this one to finish (and i don't really have an idea of what kind of game the community wants).
As you may have noticed I am working on Uno right now, but once that's finished i'll get to this project.
To clarify, this project is for Nspire (Lua) only.
Everyone can give their ideas of course, I will add them to the idea-list beneath.
Nick
Idea list:
-
Reuben Quest: Ev Awakening
- Zelda
- [Decent] RPG
- World's hardest game
- Super Crate Box
«
Last Edit: February 06, 2013, 09:29:07 am by Nick
»
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DJ Omnimaga
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Re: Game selection help
«
Reply #1 on:
December 26, 2012, 09:10:45 pm »
Since Lua is kinda slow for games, what about porting something that doesn't require much speed such as Reuben Quest: Ev Awakening? It's a somewhat short RPG (about 90 12x8 maps and a dozen of monsters), but since porting the game to different systems or languages seems popular nowadays (with Sorunome's Axe version and Juju's PC version) I guess it might be nice to see such port for the Nspire too. You would probably need to play the entire original game, check the other Reuben threads here and ask permission if you can re-use sprites from the PC version, though (assuming it ever gets further), although I have some elsewhere that could be useful as emergency purpose.
«
Last Edit: December 26, 2012, 09:11:26 pm by DJ_O
»
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Sorunome
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Derpy Hooves
Re: Game selection help
«
Reply #2 on:
December 26, 2012, 09:14:18 pm »
DJ, you defenetley wanne keep reuben going
I always love zelda games........
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Nick
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Re: Game selection help
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Reply #3 on:
December 27, 2012, 06:58:47 am »
I never played Reuben, and it seems like a huge project, 120kB in basic
hmm, zelda is lovely indeed, thanks. The only problem here is that i'd have to play it till the end to know exactly what's going on in the game, and that'll take a huge amount of time xs
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DJ Omnimaga
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Re: Re: Game selection help
«
Reply #4 on:
December 27, 2012, 12:01:09 pm »
Well the only reason why Reuben is that large is because of how grayscale was done in TI-BASIC programs in 2004 and how big map data is in BASIC compared to ASM and Axe. To keep grayscale going you had to recall a giant 96x62 sprite on the screen after every BASIC command, taking a dozen of extra bytes each time, in addition to installing an extra 16 KB app on the calc just for that extra command. If that game was written in Axe or ASM, I bet it would be 2-3 times smaller, if not more. I'm talking about Ev Awakening btw, not the 2nd Reuben game. Reuben 1 can be beaten in under 4 hours and 3 of those are spent on leveling up.
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Nick
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Re: Game selection help
«
Reply #5 on:
December 27, 2012, 12:06:29 pm »
hmm, ok then. Well it seems like a good rpg
i took a look at the google play store (because that kinda represents the game interests i think) and i found that a lot of tycoon-ish games are popular. With tycoon-ish i mean games like farmville, where you start with some kind of farm/factory/house and you have to expand it to a bigger version. You earn money, build new things, invest etc.
although a complete RPG might be nice too
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DJ Omnimaga
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Re: Game selection help
«
Reply #6 on:
December 27, 2012, 01:02:22 pm »
Yeah nowadays in the calc world it can also be a good idea to make ports of popular smart phone games, like Fruit Ninja, the Impossible Game, etc. Of course you better upload it on ticalc as well, not just Omni and TI-Planet, since a lot of people who are more into smart phones still go there to download games (see how many downloads a week Fruit Ninja gets there compared to here). But yeah ports of older calc games can also be nice, since some people who never had the chance to try them on the 84+ might like to see an updated version of the Nspire (especially with the lack of 84+ emulation on the CX).
And you should edit your list so it says Reuben Quest: Ev Awakening rather than just Reuben Quest.
(since porting the 2nd one or both combined together would be quite hard)
«
Last Edit: December 27, 2012, 01:04:20 pm by DJ_O
»
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Sorunome
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Derpy Hooves
Re: Game selection help
«
Reply #7 on:
December 27, 2012, 01:16:12 pm »
and to you saying that reuben is long: Zelda has a hole lot of ton more data than Reuben Ev Aeakening (if not even both togeather
)
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DJ Omnimaga
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Re: Game selection help
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Reply #8 on:
December 27, 2012, 02:45:27 pm »
Probably both, although if he means Zelda Dark Link Quest, about 30-40% of the entire game size is just the 2 minutes video before the final boss.
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Nick
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Re: Game selection help
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Reply #9 on:
December 27, 2012, 02:49:36 pm »
uh? i thought i posted here on a reaction to sorunome, strange..
bon, anyway, i don't know what kind of game it will become yet, so it's possible that it does not become an rpg too, don't get your hopes up too high
But i should look into them, i never actually played either of those, so it'll be a challenge anyway
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DJ Omnimaga
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Re: Game selection help
«
Reply #10 on:
December 27, 2012, 02:54:38 pm »
As long as it isn't another BrainFuck interpreter
(we're over-saturated with those lately. I think it's the 2nd or 3rd 83+ one in a month) or another card game (not that they're bad, but during the 2011 contest, about half of the entries were card games
)
«
Last Edit: December 27, 2012, 02:55:08 pm by DJ_O
»
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Sorunome
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Derpy Hooves
Re: Game selection help
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Reply #11 on:
December 27, 2012, 05:17:26 pm »
* Sorunome started some serious brainfucking
* Sorunome runs
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Nick
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Re: Game selection help
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Reply #12 on:
December 28, 2012, 03:32:20 pm »
Only 2 people with an opinion?
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TheNlightenedOne
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Re: Re: Game selection help
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Reply #13 on:
December 28, 2012, 04:05:53 pm »
I don't know if Lua can do this, but what about a top-down racing game?
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lkj
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Re: Game selection help
«
Reply #14 on:
December 28, 2012, 05:11:51 pm »
Make a game about BrainFuck
Zelda would also be cool, but it's probably much bigger than you're suspecting
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