Author Topic: gpSP-Nspire (GBA Emulator)  (Read 196539 times)

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Offline Scipi

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Re: gpSP-Nspire (GBA Emulator)
« Reply #15 on: August 02, 2012, 04:59:42 pm »
I think I'm doing something wrong, but every time I go to run the launcher it crashes. I uploaded gba_bios.bin.tns and sent over a rom for Fire Emblem: The Sacred Stones.

I believe I am using Ndless 3.1, I'm on OS 3.1 as well.


Edit: It's working now, had an old version of ndless
« Last Edit: August 02, 2012, 05:22:34 pm by HOMER-16 »

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Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.

In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...

Offline annoyingcalc

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Re: gpSP-Nspire (GBA Emulator)
« Reply #16 on: August 02, 2012, 05:31:14 pm »
hey calc84? is that the version you sent to me? im wondering if I should update it
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Offline calc84maniac

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Re: gpSP-Nspire (GBA Emulator)
« Reply #17 on: August 02, 2012, 05:33:36 pm »
hey calc84? is that the version you sent to me? im wondering if I should update it

This one is newer.

Also, for those who are wondering, this does support Ndless file associations. You can do it by putting these lines in ndless.cfg.tns:
Code: [Select]
ext.gba=gpsp_launcher
ext.zip=gpsp_launcher
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Offline annoyingcalc

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Re: gpSP-Nspire (GBA Emulator)
« Reply #18 on: August 02, 2012, 05:34:25 pm »
what does this one add?
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Offline calc84maniac

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Re: gpSP-Nspire (GBA Emulator)
« Reply #19 on: August 02, 2012, 05:35:15 pm »
what does this one add?


Well, it got rid of some menu options that crash, and it also includes the newly improved cheat code
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Offline annoyingcalc

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Re: gpSP-Nspire (GBA Emulator)
« Reply #20 on: August 02, 2012, 05:36:11 pm »
what does the new cheat codes do?
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Offline calc84maniac

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Re: gpSP-Nspire (GBA Emulator)
« Reply #21 on: August 02, 2012, 05:36:39 pm »
what does the new cheat codes do?
Not new cheat codes, but improved program code for handling cheat files :P
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline annoyingcalc

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Re: gpSP-Nspire (GBA Emulator)
« Reply #22 on: August 02, 2012, 05:37:38 pm »
so all cheats should work, like for fire emblem?
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Offline calc84maniac

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Re: gpSP-Nspire (GBA Emulator)
« Reply #23 on: August 02, 2012, 05:39:51 pm »
so all cheats should work, like for fire emblem?
I don't know about that, but I think the size of the resources file is much smaller now that I wrote a custom routine to read hex values rather than use sscanf (which is not a built-in ndless function, and probably included a bunch of newlib functions accidentally). Also, I got rid of the ".bin.tns" extension availability when opening ROMs (because nobody really uses .bin, and I don't want people opening gba_bios.bin.tns)
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline annoyingcalc

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Re: gpSP-Nspire (GBA Emulator)
« Reply #24 on: August 02, 2012, 05:41:36 pm »
can you test, I dont have nspire access currently?
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Offline Scipi

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Re: gpSP-Nspire (GBA Emulator)
« Reply #25 on: August 02, 2012, 05:42:37 pm »
I'm impressed so far with how it's handling Fire Emblem: The Sacred Stones. It's a bit slow, but still very much playable.

The only thing I'd suggest is allowing 2 to be the D-Pad down as well. I keep going to click down, and forget it's 5.

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Spoiler For IMPORTANT NEWS!:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.

In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...

Offline calc84maniac

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Re: gpSP-Nspire (GBA Emulator)
« Reply #26 on: August 02, 2012, 05:43:23 pm »
I didn't change anything with how the cheats are actually implemented in the emulation, so I don't think I fixed any problems related to that. After reading the original readme, it looks like not all cheats are guaranteed to work in the first place, so I'm not going to worry about it.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline annoyingcalc

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Re: gpSP-Nspire (GBA Emulator)
« Reply #27 on: August 02, 2012, 05:43:53 pm »
I used to do that, but when I used gbc4cx it kinda got rid of that and homer you can, hit menu there should  be an option for controlls


EDIT
I didn't change anything with how the cheats are actually implemented in the emulation, so I don't think I fixed any problems related to that. After reading the original readme, it looks like not all cheats are guaranteed to work in the first place, so I'm not going to worry about it.

ok that explains it thanks
« Last Edit: August 02, 2012, 05:47:29 pm by annoyingcalc »
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Offline critor

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Re: gpSP-Nspire (GBA Emulator)
« Reply #28 on: August 02, 2012, 06:03:45 pm »
Ok as promised, video is now ready for you. :)


Running the same game simultaenously on both TI-Nspire CX & Game Boy Advance SP.

1st part of the video: original TI-Nspire CX speed (base 264MHz, CPU 132MHz, AHB 66MHz).

2nd part of the video: safe overclock of the TI-Nspire CX (base 222MHz, CPU 222MHz, AHB 75MHz).





TI-Nspire CX is slightly slower than the Game Boy Advance SP in the 1st part, but almost on par with it in the 2nd part :D

Note that depending upon your own TI-Nspire CX, you might be able to overclock further without any problem.
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Offline helder7

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Re: gpSP-Nspire (GBA Emulator)
« Reply #29 on: August 02, 2012, 06:31:37 pm »
nice job, i tested it, pokemon firered and works well

i found one game with problems (only for me?):
legend of zelda thea link to the past and four swords, in my calculator run the game animation in loop and after nspire returns os not found error.