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gpSP-Nspire (GBA Emulator)
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Topic: gpSP-Nspire (GBA Emulator) (Read 196517 times)
0 Members and 3 Guests are viewing this topic.
willrandship
Omnimagus of the Multi-Base.
LV11
Super Veteran (Next: 3000)
Posts: 2953
Rating: +98/-13
Insert sugar to begin programming subroutine.
Re: gpSP-Nspire (GBA Emulator)
«
Reply #135 on:
August 15, 2012, 11:43:10 pm »
By the way, I would be willing to bet Golden Sun 2 runs even worse than 1, because it used the same engine with a bunch more things thrown in that could screw it up. It shouldn't be any better, at least.
Oh, and in POWDER where the darkened areas were staying darkened, were you listed as "blind" at the time? If so that's intentional. A darkened area is a "known" area whereas a lit area is a "seen" area. Blind people can't see anything
«
Last Edit: August 15, 2012, 11:45:16 pm by willrandship
»
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xacto
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Posts: 68
Rating: +10/-0
Re: gpSP-Nspire (GBA Emulator)
«
Reply #136 on:
August 15, 2012, 11:44:44 pm »
I believe it. I wouldn't play it even if i could without problems since it's supposed to be a direct continuation of the original Golden Sun and I actually was starting to really like it to.
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willrandship
Omnimagus of the Multi-Base.
LV11
Super Veteran (Next: 3000)
Posts: 2953
Rating: +98/-13
Insert sugar to begin programming subroutine.
Re: gpSP-Nspire (GBA Emulator)
«
Reply #137 on:
August 15, 2012, 11:46:37 pm »
Yeah. Golden Sun was one of the best games for the GBA, but the sequel would be quite confusing if you hadn't played the first. Very story-oriented.
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xacto
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Posts: 68
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Re: gpSP-Nspire (GBA Emulator)
«
Reply #138 on:
August 15, 2012, 11:49:09 pm »
Oh well. Oh hey KoolKai. I have a bit of good and bad news. The good news is I know the reason why the have all pokeballs cheat didn't show up. The bad new is because it is an Action Replay cheat not a Pro Action Replay cheat. I also found a different Master code that you might want to try out. It's:
(M)aster code:
9266FA 6C97BD
905B5E D35F81
B76A68 E5FAB1
Also here is a website with some Gameshark & a few
Pro
Action Replay Cheats. Hope it helps.
http://www.gamewinners.com/gameshark.php?game=blgbapokemonemerald.htm
«
Last Edit: August 15, 2012, 11:57:12 pm by xacto
»
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xacto
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Re: gpSP-Nspire (GBA Emulator)
«
Reply #139 on:
August 16, 2012, 12:00:03 am »
In answer to your question willranship, unfortunately not. It would happen immediately after leaving and reentering a room.
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KoolKai
LV2
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Posts: 34
Rating: +0/-0
Re: gpSP-Nspire (GBA Emulator)
«
Reply #140 on:
August 16, 2012, 01:48:25 am »
Thanks xacto!!! I'll try it.
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Le solutionneur
LV3
Member (Next: 100)
Posts: 70
Rating: +14/-10
Re: gpSP-Nspire (GBA Emulator)
«
Reply #141 on:
August 16, 2012, 02:09:39 pm »
I may be wrong but of what I heard, the original gpSP is under the GPL licence: it means that sources must be downloadable or bundled with the software.
I cannot see a location to download the sources of gpSP-Nspire, did I miss something ?
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"Commit to the Lord whatever you do and your plans will succeed." - Proverbs 16:3
"Whatever you do, work at it with all your heart, as working for the Lord, not for men. " - Colossians 3:23
willrandship
Omnimagus of the Multi-Base.
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Posts: 2953
Rating: +98/-13
Insert sugar to begin programming subroutine.
Re: gpSP-Nspire (GBA Emulator)
«
Reply #142 on:
August 16, 2012, 05:22:06 pm »
It is indeed licensed under GPL v2. I'm not sure where the source code is *cough cough* but I'm sure it'll turn up soon.
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calc84maniac
eZ80 Guru
Coder Of Tomorrow
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Posts: 2912
Rating: +471/-17
Re: gpSP-Nspire (GBA Emulator)
«
Reply #143 on:
August 16, 2012, 05:34:57 pm »
*cough*
«
Last Edit: August 29, 2012, 12:05:00 am by calc84maniac
»
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+1/-0 karm for this message
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman
willrandship
Omnimagus of the Multi-Base.
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Super Veteran (Next: 3000)
Posts: 2953
Rating: +98/-13
Insert sugar to begin programming subroutine.
Re: gpSP-Nspire (GBA Emulator)
«
Reply #144 on:
August 16, 2012, 05:35:56 pm »
And there you have it
Now we can all judge calc84's coding style.
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KoolKai
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Re: gpSP-Nspire (GBA Emulator)
«
Reply #145 on:
August 22, 2012, 09:49:36 pm »
Just wondering, would it be possible to make gpsp-nspire able to do 2-player games using the nspire-nspire connection cable? For example: playing Pokemon Emerald against a friend with another nspire.
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Yeong
Not a bridge
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Survivor of Apocalypse
Re: gpSP-Nspire (GBA Emulator)
«
Reply #146 on:
August 22, 2012, 10:28:49 pm »
No, until calc84 implements it(Which is quite doubtful).
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Sig wipe!
calc84maniac
eZ80 Guru
Coder Of Tomorrow
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Rating: +471/-17
Re: gpSP-Nspire (GBA Emulator)
«
Reply #147 on:
August 22, 2012, 10:51:42 pm »
The original gpSP did not support any kind of link play, so it is very unlikely that I will implement it (especially since generally emulators must be designed with link play in mind to support it)
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"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman
KoolKai
LV2
Member (Next: 40)
Posts: 34
Rating: +0/-0
Re: gpSP-Nspire (GBA Emulator)
«
Reply #148 on:
August 23, 2012, 01:08:26 am »
I figured that much... It's a shame though as it would be great if such a thing were possible.
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edgarasf123
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Posts: 7
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Re: gpSP-Nspire (GBA Emulator)
«
Reply #149 on:
August 29, 2012, 11:27:58 pm »
it would be awesome if someone could at least provide checksum of GBA BIOS. I don't think it's illegal to provide checksums of pirated content. Its easier to find right bios with checksum
.
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gpSP-Nspire (GBA Emulator)