Author Topic: gpSP-Nspire (GBA Emulator)  (Read 197984 times)

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Offline willrandship

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Re: gpSP-Nspire (GBA Emulator)
« Reply #180 on: September 10, 2012, 09:46:25 pm »
Oh. Darn.


Offline calc84maniac

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Re: gpSP-Nspire (GBA Emulator)
« Reply #181 on: September 10, 2012, 09:49:25 pm »
So nover is required for bigger games?
Nover is never required. It usually makes games run a bit more smoothly, but there's nothing that would require it.
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Offline blfngl

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Re: gpSP-Nspire (GBA Emulator)
« Reply #182 on: September 10, 2012, 10:02:22 pm »
Fire Emblem runs fine in some sections, but when a lot of particles show up and stuffs like that, I'm guessing using nover would eliminate that?
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Offline willrandship

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Re: gpSP-Nspire (GBA Emulator)
« Reply #183 on: September 10, 2012, 10:10:22 pm »
Not necessarily eliminate, but it should help.

Offline blfngl

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Re: gpSP-Nspire (GBA Emulator)
« Reply #184 on: September 10, 2012, 10:11:40 pm »
*goes to Nover forums to figure it out, cuz Blf has no clue how to use it*
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Offline Yeong

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Re: gpSP-Nspire (GBA Emulator)
« Reply #185 on: September 10, 2012, 10:12:32 pm »
just a thingy when you use nover: Do NOT ignore the warning it gives you.
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Offline blfngl

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Re: gpSP-Nspire (GBA Emulator)
« Reply #186 on: September 10, 2012, 10:13:06 pm »
Hahaha ok. I was afraid to use it at first cause I didn't wanna brick my nspire
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Offline Hayleia

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Re: gpSP-Nspire (GBA Emulator)
« Reply #187 on: September 11, 2012, 01:06:31 am »
For Advance Wars, I can't run the campaign. It immediately goes back to the startup screen with Gameboy and nintendo at the bottom. If I try again, then usually my calc reboots. D: Right now I've been playing war room.
I don't know what the problem is with this one but I managed to make The Urbz run even though it was making the calc reboot. In fact, only the menu "create your urb" was causing problems so I created my urb on VBA and transferred my savegame on the calc so the calc doesn't have problems with that menu. Maybe that would work with Adance wars too ? ;)
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Offline Lionel Debroux

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Re: gpSP-Nspire (GBA Emulator)
« Reply #188 on: September 11, 2012, 01:23:00 am »
blfngl: the Nspire's maintenance menu can straighten out a Nspire whose NAND Flash memory was corrupted as a result of using too high an AHB frequency. On the CX series, my advice is to never raise the AHB above the default of 66 MHz: corruption occurs quickly at 75 MHz, which means that there's hardly any safety margin. 10% safety margin from corruption in quick order is 68 MHz, barely above the default.
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Offline turiqwalrus

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Re: gpSP-Nspire (GBA Emulator)
« Reply #189 on: September 11, 2012, 11:22:10 am »
So I have a bug report regarding save/loadstates:

If you Savestate, then save the game itself using the in-game save, and then loadstate, the calculator reboots...
« Last Edit: September 11, 2012, 11:22:26 am by turiqwalrus »

Offline Eiyeron

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Re: gpSP-Nspire (GBA Emulator)
« Reply #190 on: September 11, 2012, 02:31:43 pm »
* Eiyeron is just poking critor
And by the way, Advance Wars runs more or less good with the grist version released. But I ever don't sens any changes with Overclocking...
For Advance Wars, I can't run the campaign. It immediately goes back to the startup screen with Gameboy and nintendo at the bottom. If I try again, then usually my calc reboots. D: Right now I've been playing war room.
I'mp playing on the two...

Offline aeTIos

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Re: gpSP-Nspire (GBA Emulator)
« Reply #191 on: September 11, 2012, 02:38:39 pm »
For Advance Wars, I can't run the campaign. It immediately goes back to the startup screen with Gameboy and nintendo at the bottom.
Happened for me too, one time. Might be caused by overclocking?

Hahaha ok. I was afraid to use it at first cause I didn't wanna brick my nspire

You /can/ ignore CPU warnings. Do NOT ignore AHB warnings!!!!!!!!
(I have this setup: base freq @246MHz. CPU@246MHz, AHB@61MHz, this may or may not apply for your calc)
« Last Edit: September 11, 2012, 02:42:37 pm by aeTIos »
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Offline Yeong

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Re: gpSP-Nspire (GBA Emulator)
« Reply #192 on: September 11, 2012, 02:55:30 pm »
Quote
For Advance Wars, I can't run the campaign. It immediately goes back to the startup screen with Gameboy and nintendo at the bottom.
Happened for me too, one time. Might be caused by overclocking?
Actually, it's more like a ROM problem rather than overclocking. My Advance Wars worked fine. :) However, Mario Tennis did not. (Tested on the other emu but same result so it's ROM problem :) )
« Last Edit: September 11, 2012, 02:56:00 pm by yeongJIN_COOL »
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Offline turiqwalrus

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Re: gpSP-Nspire (GBA Emulator)
« Reply #193 on: September 11, 2012, 03:25:23 pm »
Quote
For Advance Wars, I can't run the campaign. It immediately goes back to the startup screen with Gameboy and nintendo at the bottom.
Happened for me too, one time. Might be caused by overclocking?
Actually, it's more like a ROM problem rather than overclocking. My Advance Wars worked fine. :) However, Mario Tennis did not. (Tested on the other emu but same result so it's ROM problem :) )
My advance wars works perfectly as well, so it's pretty certain. Just try using a different version of the ROM...

Offline blfngl

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Re: gpSP-Nspire (GBA Emulator)
« Reply #194 on: September 11, 2012, 03:27:19 pm »
blfngl: the Nspire's maintenance menu can straighten out a Nspire whose NAND Flash memory was corrupted as a result of using too high an AHB frequency. On the CX series, my advice is to never raise the AHB above the default of 66 MHz: corruption occurs quickly at 75 MHz, which means that there's hardly any safety margin. 10% safety margin from corruption in quick order is 68 MHz, barely above the default.
Thanks :) I've been wondering about the safety limit.
« Last Edit: September 11, 2012, 03:27:27 pm by blfngl »
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