0 Members and 1 Guest are viewing this topic.
I have to say that every time it looks nicer and nicer.
However, I was wondering : for any update of nspire_emu, will it be "easy" enough for you to adapt your code to use the new nspire_emu ?
The download link doesn't work
Hi, it shouldn't too difficult, unless 'nspire_emu' code suffers a major restructure which i do not anticipate for this type of machine anyway.
Quote from: Lionel Debroux on June 13, 2012, 03:50:30 pmThe "programmer" view (raw keyboard representation) should remain available What's the purpose of this raw keyboard representation?
The "programmer" view (raw keyboard representation) should remain available
Quote from: hoffa on June 13, 2012, 04:26:28 pmI'd say it's a tiny bit more practical to have a clear tabular view of keys and their status without the eye candy.More practical? What's more practical in this internal layout which neither looks like the original Nspire nor is it a usual QWERTY keyboard that most people use every day.Ok, if you use the PC keyboard to handle the emulator then it doesn't matter (despite of Nspire keys which have no corresponding PC key), but if you want to use the emulator with the mouse then you have to 'search to death' for every key position.
I'd say it's a tiny bit more practical to have a clear tabular view of keys and their status without the eye candy.
Needless to say, your modified GUI(...) should be optional. The "programmer" view (raw keyboard representation) should remain available
Yay! kArmTI has been finally made public! (I was lucky enough to get a pre-release months ago from Spiro . It has proved immensly useful.
After having played around with all your different versions, I'm now back again.
I used polydumper and got all the images I need but what do I do with them then ? How do I "give them" to the emulator ?
Quote from: Hayleia on June 22, 2012, 04:09:59 pmYay I managed to make it work. Thanks But when I do "Save Flash as...", what type of fil is it meant to create ?I only get one file with no extension and I don't get how to make the emu work without redoing everything The file extension is usually 'bin', so just rename your file XXX to XXX.bin
Yay I managed to make it work. Thanks But when I do "Save Flash as...", what type of fil is it meant to create ?I only get one file with no extension and I don't get how to make the emu work without redoing everything
Hi SpiroH,great job your new kArmTI_v25, many thanks for this combinated version including all features of your previous programs. ...