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When I was making a mini-shooter, I didn't know how to make multiple bullets. Each bullet is an object, but how would you implement that?I see that you clearly have multiple bullets. Nice job!
if lives < 1 then gameover = true else paddle.x = 0.5*platform.window:width()-29+newPaddleY aBall = Ball(paddle.x,platform.window:height()-26,-1-speedDiff,-1-speedDiff,#BallsTable+1) table.insert(BallsTable,aBall) pause = true waitContinue = true end