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I assume that native and viper will not require Micropython to run and that Bytecode-interpreter is mainly for quick testing, right?
Also, how hard is it to make an on-calc editor/compiler?
Do you have more files than before? I noticed that when I have a lot of files on my calculator, the documents menu takes much longer to open and starting stuff takes longer too.
On my Nspire CX CAS it take about 5 seconds for python to start, it didn't happen before...
Aah good. I see that that's only a script editor though (which is already awesome). I reckon that a compiler wouldn't be too hard, either. If everything goes on-calc, I could see this become a kind of Axe.
(We'd still need some way to create graphics, though )
awesome. Then. the most important question for game programmers:Does It Have All Keys Repeat?if so, I might make some programs using this (and learn python)
It's not even fragmentation, it's just that the NAND is really f*cking slow and the filesystem as well. I would understand if it was writing being slow, as it has to be reliable, even if you pull the battery or reset during saving.
Aah good. I see that that's only a script editor though (which is already awesome). I reckon that a compiler wouldn't be too hard, either. If everything goes on-calc, I could see this become a kind of Axe.(We'd still need some way to create graphics, though )
Python is an interpreted language, there is no compiler for it.