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Omnimaga
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TI-Nspire
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Monopoly - The Original Game for nspire
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Topic: Monopoly - The Original Game for nspire (Read 21352 times)
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Jonius7
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Still bringing new dimensions to the TI-nspire...
Re: Monopoly - The Original Game for nspire
«
Reply #15 on:
January 26, 2011, 07:13:28 pm »
on my calc it looks much better but it has disappeared onn the emu!!! the coordinates are work in progress itll be deleted at the end but its so i can plot player position, houses, property ownership etc...
whoah nice number of posts!
«
Last Edit: January 26, 2011, 07:13:43 pm by jhgenius01
»
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Programmed some CASIO Basic in the past
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Ashbad
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Re: Monopoly - The Original Game for nspire
«
Reply #16 on:
January 26, 2011, 07:14:56 pm »
thanks, but even cooler is the board you made! I didn't know Nspire BASIC could draw things
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Jonius7
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Re: Monopoly - The Original Game for nspire
«
Reply #17 on:
January 26, 2011, 08:25:23 pm »
took me a while and i was proud of it when i completed the board design
actually it is very good at drawing things but not programming
«
Last Edit: January 26, 2011, 08:31:37 pm by jhgenius01
»
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apcalc
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Re: Monopoly - The Original Game for nspire
«
Reply #18 on:
January 26, 2011, 08:39:49 pm »
This looks very nice jhgenius01!
I am still very impressed with the excellent graphics you are able to produce in Nspire BASIC! Considering your excellent work with such limited commands, I could only imagine how great Nspire BASIC programs would be if they actually had graphics commands!
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Jonius7
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Still bringing new dimensions to the TI-nspire...
Re: Monopoly - The Original Game for nspire
«
Reply #19 on:
January 26, 2011, 08:41:02 pm »
there's no need though... the programs can control the coordinates
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Programmed some CASIO Basic in the past
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Jonius7
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Re: Monopoly - The Original Game for nspire
«
Reply #20 on:
January 27, 2011, 05:16:44 pm »
ok here's a good screenshot im proud of. thank goodness i went to united ti and downloaded v0.41 of nspire_emu. WoW! So much improvements! and much easier to send files, just send them directly. thanks to goplat for the significant improvements!!!
«
Last Edit: January 27, 2011, 07:46:38 pm by jhgenius01
»
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Re: Monopoly - The Original Game for nspire
«
Reply #21 on:
January 27, 2011, 06:10:50 pm »
Hmm, isn't that mirrored from how it normally appears? Regardless, it looks nice.
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Jonius7
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Still bringing new dimensions to the TI-nspire...
Re: Monopoly - The Original Game for nspire
«
Reply #22 on:
January 28, 2011, 04:38:08 am »
oh about the improvements i was mainly referring being able To transfer files directly to os 2.0, 2.1. But on emu_031 on page one of this topic the rectangles didn't show up properly. Just to clarify
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Re: Monopoly - The Original Game for nspire
«
Reply #23 on:
January 30, 2011, 03:30:16 am »
Wow you put so much details on the screen. I like it
Are these numbers in the middle of the board gonna remain, though?
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ruler501
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Re: Monopoly - The Original Game for nspire
«
Reply #24 on:
January 30, 2011, 09:50:49 pm »
Is there a download for this yet, or is it not ready? It looks great good job
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willrandship
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Re: Monopoly - The Original Game for nspire
«
Reply #25 on:
January 30, 2011, 10:40:38 pm »
That looks like it is in BASIC....
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Jonius7
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Still bringing new dimensions to the TI-nspire...
Re: Monopoly - The Original Game for nspire
«
Reply #26 on:
January 31, 2011, 12:54:39 am »
coordinates will be removed, it will look much better. still more appearance changes to go
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Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist
DJ Omnimaga Discography
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TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
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Numstrat
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Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
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:
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Battle of 16s
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sTIck RPG
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Monopoly
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Axe Parser
Doodle God
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Builderboy
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Re: Monopoly - The Original Game for nspire
«
Reply #27 on:
January 31, 2011, 01:06:02 am »
For the nSpire in basic, this is already so amazing
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Jonius7
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Still bringing new dimensions to the TI-nspire...
Re: Monopoly - The Original Game for nspire
«
Reply #28 on:
January 31, 2011, 06:32:14 pm »
i guess the game is only 9% complete. there is all the programming in the rules to do. and what i think is the hardest bit. AI. i have no idea how to do it because u have to anticipate every move it does if you want a decent AI. hmm...
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Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
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For
Extra To-Be-Sorted Clutter
:
Spoiler
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Relegated Projects
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TI-nspire BASIC
Battle of 16s
(stalled) |
sTIck RPG
(stalled) |
Monopoly
(stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God
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ruler501
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Re: Monopoly - The Original Game for nspire
«
Reply #29 on:
February 01, 2011, 09:05:29 am »
You might be able to try some form of game theory that would evaluate all possible moves and choose the best one based on a set of goals you give it. which could be changed with difficulty.
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https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y
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Monopoly - The Original Game for nspire