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He can't provide the link because its his contest entry. You will have to wait a bit
I am a proud cynic.
Quote from: jimbauwens on July 08, 2011, 11:01:31 amHe can't provide the link because its his contest entry. You will have to wait a bit I think it is the reason why he wants the link :p
Screw fixed point. I actually have something I can show now I still need to figure out why I can't display anything below the height of those two black lines you can see, though, and I also get a lot of graphical glitches. Right now, the raycasting engine is running at a full 320x240 resolution, I am most likely going to have to only raycast every other column of the screen for the final product due to speed issues, though, and I will take away some vertical resolution for the HUD. Next on my agenda is fixing those problems I mentioned above, then adding textures, then I can actually add zombies!EDIT: New screenshot, I fixed the not drawing to the whole screen issue, and I changed up the color scheme.
If you look at old games the fog looks like that anyways. I think it looks awesome - maybe add a floor, with a bit of texturing along the walls? I'd still make zombies the first priority though - and guns >
Or people are going to be very annoyed when they go play my game, the calc crashes, and all the work in their unsaved document is lost.