Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI-Nspire
»
nDealOrNoDeal for Nspire
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: nDealOrNoDeal for Nspire (Read 12686 times)
0 Members and 1 Guest are viewing this topic.
ajorians
LV4
Regular (Next: 200)
Posts: 105
Rating: +47/-0
nDealOrNoDeal for Nspire
«
on:
November 16, 2013, 01:43:48 pm »
Hey Guys,
I've been making the game Deal or No Deal for the TI-Nspire!
If you are familiar with the television show or a game based off the show you should already be familiar with how to play this. I include all my source in the attachment.
It is almost where I want it to be. I got to add some better touchpad handling. I was trying to make the game fully playable using only the touchpad; and it almost is. I need to make the touchpad work using relative coordinates to where you first touched the touchpad. What happens is you get the cursor over the case you want and when you press the touchpad center button ever so slightly before it is pressed the cursor moves to the center. The good news is you can play using the 2,4,6,8 keys and the enter key (also an option to not use a mouse cursor and therefore the touchpad arrows are very useable).
I did a few things for the non-CX TI-Nspires so they are decently playable.
Let me know if you see anything else that could be improved upon. And holler if you have any questions or concerns!
Have an amazing day!
Logged
+4/-0 karm for this message
The_King
LV5
Advanced (Next: 300)
Posts: 247
Rating: +6/-2
Ⓣⓗⓔ Ⓖⓐⓜⓔ ⓍⒹ
Re: nDealOrNoDeal for Nspire
«
Reply #1 on:
November 16, 2013, 01:56:23 pm »
very good
i take that as deal
Logged
Jonius7
python! Lua!
LV10
31337 u53r (Next: 2000)
Posts: 1918
Rating: +82/-18
Still bringing new dimensions to the TI-nspire...
Re: nDealOrNoDeal for Nspire
«
Reply #2 on:
November 16, 2013, 10:04:39 pm »
That looks really good with the Deal or no Deal artwork. I wonder what is the player standing? Perhaps, as you increase it between games, you can unlock features or something?
Logged
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler
For
Extra To-Be-Sorted Clutter
:
Spoiler
For
Relegated Projects
:
TI-nspire BASIC
Battle of 16s
(stalled) |
sTIck RPG
(stalled) |
Monopoly
(stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God
(stalled while I go and learn some Axe)
AssemblyBandit
LV6
Super Member (Next: 500)
Posts: 374
Rating: +60/-1
~AssemblyBandit~
Re: nDealOrNoDeal for Nspire
«
Reply #3 on:
November 17, 2013, 04:38:31 am »
Looks like an awesome game!
Logged
SpiroH
LV8
Addict (Next: 1000)
Posts: 729
Rating: +153/-23
Re: nDealOrNoDeal for Nspire
«
Reply #4 on:
November 17, 2013, 07:55:10 am »
One more entertaining contribution!
Quote from: ajorians on November 16, 2013, 01:43:48 pm
... It is almost where I want it to be.
Keep it up until you're happy with it. Others will appreciate your efforts.
Logged
Windows:
kArmTI - TI-Nspire emulator with skin
|
XML2TXT, XML2LUA, TXT2XML, LUA2XML and 2TNS
Mac:
nSpiKx - TI-Nspire emulator for Mac
TI-Nspire:
nTris - Update for CX
|
nTris - SDL implementation
|
nMah - Mahjong clone
ajorians
LV4
Regular (Next: 200)
Posts: 105
Rating: +47/-0
Re: nDealOrNoDeal for Nspire
«
Reply #5 on:
November 17, 2013, 09:49:11 am »
Hey Guys,
Jonius7: I figured since you don't actually win real money that there would be no reason to ever accept a deal. And if you never accept a deal it might not be of any fun. So player standing is if you accept a deal and it was more than the case you picked; or if you open your case and it had more than the last offer your player standing increases. Otherwise it decreases.
But you know I always did want to have a game with achievements! Such possible achievements could be: won the million dollars; played 10 games; played 50 games; accepted 10 deals; close call (2 remaining cases are the million and 1/2 million); and perhaps some others. But I wasn't thinking (at least for this game) that points could be cashed in to unlock extra features. But that would be cool. I might just add the achievement thing! That would be sweet!
hking1, AssemblyBandit, SpiroH: Thanks so much guys!!
Have a great day!
Logged
Legimet
LV6
Super Member (Next: 500)
Posts: 336
Rating: +29/-0
Re: nDealOrNoDeal for Nspire
«
Reply #6 on:
November 17, 2013, 01:35:23 pm »
This game looks awesome!
(And good job using C++)
Logged
chickendude
LV8
Addict (Next: 1000)
Posts: 817
Rating: +90/-1
Pro-Riot Squad
Re: nDealOrNoDeal for Nspire
«
Reply #7 on:
November 17, 2013, 02:32:11 pm »
It looks great as usual, just one thing, in the screenshot i don't understand what that sentence means: "Because you accepted you got more money that if you kept going your points increased."
Logged
Legimet
LV6
Super Member (Next: 500)
Posts: 336
Rating: +29/-0
Re: nDealOrNoDeal for Nspire
«
Reply #8 on:
November 17, 2013, 03:15:49 pm »
Yeah, that sentence doesn't make sense to me either.
Logged
ajorians
LV4
Regular (Next: 200)
Posts: 105
Rating: +47/-0
Re: nDealOrNoDeal for Nspire
«
Reply #9 on:
November 17, 2013, 05:04:41 pm »
Hey Guys,
Yeah; let me explain a little better. There are 4 outcomes:
1. Decline all offers and your picked case has more than the last offer.
2. Decline all offers and your picked case has less than the last offer.
3. Accept an offer and your offer is greater than your picked case.
4. Accept an offer and your offer is less than your picked case.
Your points go in in outcomes 1 & 3. Your points go down in outcomes 2 & 4. Hope that helps!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: nDealOrNoDeal for Nspire
«
Reply #10 on:
November 17, 2013, 05:11:05 pm »
Awesome project and nice to see you back in action ajorians.
Also Deal or no Deal is pretty popular where I live (although it's called "The Banker" in French over here and thankfully, it's not just a French dub of the original TV show, unlike The Wall and early versions of Wipeout)
Logged
ajorians
LV4
Regular (Next: 200)
Posts: 105
Rating: +47/-0
Re: nDealOrNoDeal for Nspire
«
Reply #11 on:
November 19, 2013, 08:20:36 pm »
Hey Guys,
I put your suggestions of achievements into the game. I fixed some bugs and added an option to set the duration that the label will blink for. I offer 2 duration lengths but if you use nTxt and edit the settings file you could adjust more than exposed in the UI.
I made the touchpad changes so that is pretty cool. Give it a try if you can!
So it is almost done. I plan on adding a little meter in the achievement view to indicate how close you are to passing an achievement.
Sources are included; I hope you like it!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: nDealOrNoDeal for Nspire
«
Reply #12 on:
November 20, 2013, 09:52:08 pm »
I like the achievements ideas. They are getting more popular nowadays so it's a good idea to add them to increase replay value.
Logged
Adriweb
Editor
LV10
31337 u53r (Next: 2000)
Posts: 1708
Rating: +229/-17
Re: nDealOrNoDeal for Nspire
«
Reply #13 on:
November 21, 2013, 02:08:34 am »
Yep, pretty nice
Logged
My calculator programs
TI-Planet.org
co-admin.
TI-Nspire Lua programming
:
Tutorials
|
API Documentation
ajorians
LV4
Regular (Next: 200)
Posts: 105
Rating: +47/-0
Re: nDealOrNoDeal for Nspire
«
Reply #14 on:
November 23, 2013, 12:49:35 pm »
Hey Guys,
I think I am at a good point with this game and will start my next project shortly!
There are some pretty cool additions added. I added little progress meters in the achievement screen such that you know how close you are to having an achievement done. This works for the achievements such as play 10 games; so if you have played 8 games and wondering if the achievement system is broken you'll see you just have a little more to go. For achievements such as 'win one million' the meter won't help.
I added such that you can press exit in the middle of a game and you can resume the game (or not). This is convenient if you want to change some options and return to the game. I didn't add it but was thinking of making it so you could exit the whole program and it would persist the game to a file and you could resume your game when you reopen the program. This way if you were in class and needed to do some calculations you could and then resume.
Let me know what you think!
And have a great day!
Logged
+1/-0 karm for this message
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI-Nspire
»
nDealOrNoDeal for Nspire