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Guys, what i would like to call n64spire is possible. Recently, I have become obsessed with the legend of zelda twilight princess for wii. Then, I started playing ocarina of time using the project64k emulator. It was scripted in c, I think, and even if it weren't scripted in c, we could make one in c just like it. Here is a link for it: http://www.emulator-zone.com/doc.php/n64/project64.html by the way, it is improper grammar to say "if it wasn't", "if it was", "I wish I was", "I wish it wasn't". I learned this by watching fiddler on the roof.
Making it greyscale is easy enough. Also, there's frodo already PalmOS version: link
not possible. being in C isn't everything.1. Power. The nspire doesn't have any 3D hardware. It runs at 150 mhz on a single core Arm9 processor. The N64 emus require quite a bit of brawn on both counts. The N64 is a 64 bit system, meaning emulation becomes significantly harder. N64 has several specialized chips that ALL need to be emulated simultaneously, at high speeds. Keep in mind that the DS cannot do n64 emulation either, and it has more power in all of these areas besides clock speed. Even then, it has 2 CPUs which act concurrently.2. Libraries: The many libraries project 64 uses (Mupen64 does too) do not exist for the nspire.Mupen64Plus is the only n64 emulator that even has an arm port. Project 64 doesn't have anything but a windows version. This isn't a reason it's impossible, so it's not numbered.Oh, and ancient movies aren't the ideal location to learn grammar.
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