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hey guys i was thinking that we could remake some nes games for the the nspire, using lua, and then make an nes emulator in lua to play the games with. the prob is, somehow, i would have to find a way to give the emulator access to the files on the nspires ram, which i haven't learned how to do.well, i have all of these nes games on my computer, and i can't play them because my nes emulator isn't compatible with computers without flash player. please help! javascript:void(0);
@AOC, I'm sorry, the 2600 was the first one they released, didn't look good enough. The 6502 processor is pretty easy to emulate, but I also just realized that I can't have a good clock in Lua, the fastest I would have would be 100Hz
From what I've heard, Lua isn't even good for smooth-scrolling tilemapping
Most emulators only synchronize emulated time with real time once per frame; 60Hz suffices for that.The real problem is that Lua just wouldn't be fast enough to run 1/60 second of emulated time in less than 1/60 second of real time.
@AOC, I'm sorry, the 2600 was the first one they released, didn't look good enough. The 6502 processor is pretty easy to emulate, but I also just realized that I can't have a good clock in Lua, the fastest I would have would be 100Hz @goplat, I know bitwise operators are issue's, but I can try to optimize them in bytecode (yes, the nspire can run bytecode). Anyway, its hard, but I *think* that you can emulate some old devices with Lua. I know that there is a gameboy emulator written in Lua, but thats for a PC (its a mod for a game).