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Would there be any chance of the American Video Entertainment's (79) mapper to be supported in a future release
Quote from: JasonCheeseballs on February 02, 2012, 06:37:04 amERROR: unimplemented mapperGuess I had better explain this. The NES hardware only provided 32kB of memory space for program ROM and 8kB for character ROM. This wasn't enough for most games, so to overcome these limits they would add hardware in the cartridge, called a "mapper", that the game could use to map different parts of ROM (and sometimes RAM) into memory. Some mappers would have other functions as well.There are over 100 different kinds of mappers that have been used, and some are very complicated, so being able to emulate every one of them is a tall order. I've implemented only a few of the most common ones.
ERROR: unimplemented mapper
I know it's necroposting and everything, but at least save states in NESpire will be nice to have.iirc, save state is just the copy of the instant memory, right?