0 Members and 2 Guests are viewing this topic.
One thing to keep in mind, though, is that this NES emulator may not necessarly be in C. Maybe it is, but if it is in assembly, then it doesn't mean C would be able to achieve this. Just noticing the framerate at which the raycaster runs I am not so confident C would be able to pull a fast enough SNES emulator, for example.
oh, ok, I will use 1.7 CASTLEVANIA DIDNT WORK!!?!can you upload the one you made (oh ,wait, that would be ROM sharing )
Quote from: DJ Omnimaga on September 25, 2010, 10:26:47 pmOne thing to keep in mind, though, is that this NES emulator may not necessarly be in C. Maybe it is, but if it is in assembly, then it doesn't mean C would be able to achieve this. Just noticing the framerate at which the raycaster runs I am not so confident C would be able to pull a fast enough SNES emulator, for example.The raycaster is currently in floating point, which is not good for speed.This will change in the near future. I am currently very busy right now (2 papers, 2 exams, and 2 problem sets due in the next five days ) And I also have a bunch of distracting fun hardware projects at the moment...
a holy $*** i'm scared moment. i put the donkeykong game to my calc. it froze after a while. i removed keyboard. i removed battery. the screen was still frozen on the game....My calc was getting power from my pc?
sya it was connected through usb. so you can run your calc w/o batteries if you have it connected?
Quote from: happybobjr on September 26, 2010, 03:42:19 pmsya it was connected through usb. so you can run your calc w/o batteries if you have it connected?You can't turn on the calculator without batteries, because the USB does not supply power until a connection is established through software.
Contra works! And Megaman!