Author Topic: nPal - an RPG for nspire - now fully translated!(RC1)  (Read 9159 times)

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Offline zweb

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nPal - an RPG for nspire - now fully translated!(RC1)
« on: July 28, 2013, 05:41:39 am »
My English is poor,sorry about it,I hope you will like this game.

This is a port of a Chinese RPG called Legend of Sword and Fairy.Now all conversations have been translated into English.
The Legend of Sword and Fairy (simplified Chinese: 仙剑奇侠传), is an action RPG developed by Taiwan's Softstar Entertainment. Set in ancient China, the game is based on the Wuxia genre with elements of fantasy. With the first of the series released in 1995, the game became one of the most successful video game franchises in both Taiwan and mainland China.
Because of its huge size (about 24MB),now you can only play it on Nspire CX series. :(

Installation guide:
1\Download the resource pack
2\Choose your language specific pack
3\Extract them into a folder called 'nPal'
4\Copy this folder into your nspire
5\Click sdlpal.tns and enjoy~

If this game can't be started,just reset and try again.
If you see surface bilt error,just press continue.

Keymap:
Menu and Esc:Game menu
Enter and Space:Next
r:Repeat
a:Auto
d:Defend
e:Use Item
w:Throw Item
q:Flee
a:Status
f and 5:Force
p:Save Screenshot(Can be opened in mviewer)

Update:
RC1 Released!
New in RC1:
1\Fully translated.
2\Fix some display bug.
3\Fix some game script bug.
4\Fix cursor display bug.
5\Fix num key walk

Update from old version:Just delete 'nPal' folder and install new version.
« Last Edit: July 29, 2013, 01:26:46 am by zweb »

Offline lkj

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Re: nPal - an RPG for nspire
« Reply #1 on: July 28, 2013, 09:11:35 am »
The graphics are impressive for an nspire game! :)
The menus aren't translated, though, only the dialogues...

Offline Legimet

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Re: nPal - an RPG for nspire
« Reply #2 on: July 28, 2013, 09:19:56 am »
Hmm I don't have time to try this right now, but can someone post a screenshot?

Offline ElementCoder

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Re: nPal - an RPG for nspire
« Reply #3 on: July 28, 2013, 09:20:02 am »
The graphics are indeed pretty damn impressive. The dialogs seem a bit weirdly placed but I guess it's alright. Strangely my assumption for the quit menu item was correct ^^ Anyway, good job at translating this (or at least the dialogs), I hope you plan on translating more :)
[Edit: ] some images can be found here http://tiplanet.org/forum/viewtopic.php?p=139259
« Last Edit: July 28, 2013, 09:22:02 am by ElementCoder »

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Offline Legimet

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Re: nPal - an RPG for nspire
« Reply #4 on: July 28, 2013, 09:27:11 am »
Wow it looks really impressive! :)
But it's still Chinese.

Offline zweb

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Re: nPal - an RPG for nspire
« Reply #5 on: July 28, 2013, 09:34:11 am »
Wow it looks really impressive! :)
But it's still Chinese.
Conversations have been translated into English.
Just press Enter Enter and Enter until you see the game.

Offline zweb

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Re: nPal - an RPG for nspire
« Reply #6 on: July 28, 2013, 09:35:32 am »
The graphics are indeed pretty damn impressive. The dialogs seem a bit weirdly placed but I guess it's alright. Strangely my assumption for the quit menu item was correct ^^ Anyway, good job at translating this (or at least the dialogs), I hope you plan on translating more :)
[Edit: ] some images can be found here http://tiplanet.org/forum/viewtopic.php?p=139259
I will translate others in next version :)

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Re: nPal - an RPG for nspire
« Reply #7 on: July 28, 2013, 09:43:42 am »
Please don't double post (there's the Modify button). Otherwise, nice you're translatng this :D

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Offline Sorunome

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Re: nPal - an RPG for nspire
« Reply #8 on: July 28, 2013, 09:49:17 am »
Ah, nice, another RPG for the nspire! Any chance of a screenie?

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Offline Streetwalrus

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Re: nPal - an RPG for nspire
« Reply #9 on: July 28, 2013, 12:47:29 pm »
Ah, nice, another RPG for the nspire! Any chance of a screenie?
It's actually the first one IIRC. ElementCoder linked to the TI Planet article with screenies. ;)

Offline DJ Omnimaga

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Re: Re: nPal - an RPG for nspire
« Reply #10 on: July 28, 2013, 01:31:51 pm »
I'm really glad to see this translated. And yeah this is the first graphical RPG ever for the Nspire (there was another project by reo but he disappeared), the only other ones being GBA ROMs playable via the emulator. That said 68K calcs got the same problem even when they were popular, because there are like 1 or 2 completed ASM/C RPG for the flash models and a dozen BASIC ones that are kinda good (on the Nspire you can barely do anything in BASIC compared to other models).

Anyway nice work and thanks :D

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Re: nPal - an RPG for nspire
« Reply #11 on: July 28, 2013, 02:25:16 pm »
Ah, nice, another RPG for the nspire! Any chance of a screenie?
It's actually the first one IIRC. ElementCoder linked to the TI Planet article with screenies. ;)
oh, thanks, that is looking pretty epic O.O

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Offline DJ Omnimaga

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Re: nPal - an RPG for nspire
« Reply #12 on: July 28, 2013, 02:57:04 pm »
I can't seem to get it to run. Even after rebooting the calc, the screen still quickly flashes to black then immediately exits. I don't even see any graphics.

Do I need one version of Ndless in particular?

Offline lkj

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Re: nPal - an RPG for nspire
« Reply #13 on: July 28, 2013, 05:13:30 pm »
You're probably missing a file. Oh, and I think the folder nPal has to be directly in MyDocuments, not a subfolder.

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Re: nPal - an RPG for nspire
« Reply #14 on: July 28, 2013, 05:25:31 pm »
It's actually in My Documents and I upgraded to the latest Ndless version. Still no luck. I also made sure to download every file to my calc, in My Documents/nPad/ including the 3 parts plus English, and it still doesn't work.

By the way I use a TI-Nspire CX running OS 3.1.392 and Ndless v3.1 r848 (the one in TI-Planet tutorial).

Maybe I have a different TI-Nspire CX hardware, much like what happened to the TI-84 Plus with the missing RAM pages fiasco? My hardware revision is P-0411B btw. I have 73.2 MB left out of 115.2.

EDIT Ok it works now! For some reasons rebooting never worked, but after installing the latest Ndless version and still having no luck running the game, I rebooted once again and now it launched. So far it appears to work.

As for the game it looks pretty great! Good job so far! :D, it reminds me of Super Mario RPG isometric maps. the only bugs I or other people found so far are:

1) There seems to be a little display bug causing my Nspire arrow cursor to remain displayed, although darkened, in the screen corner.
2) Text isn't aligned properly all the time, which can make it hard to follow convos. D: (Mentionned above)
3) Untranslated menus, but I assume that you will translate them too later.
4) Arrows/numbers moves in the wrong direction. For example, if I press left or 4, I move up-left and if I press down-right I move down-left. D: Also the 1, 3, 7 and 9 keys to move diagonally do nothing. D:
« Last Edit: July 28, 2013, 05:52:11 pm by DJ Omnimaga »