Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI-Nspire
»
Nspire Raycaster
« previous
next »
Print
Pages:
1
2
3
[
4
]
5
6
...
32
Go Down
Author
Topic: Nspire Raycaster (Read 105240 times)
0 Members and 2 Guests are viewing this topic.
SirCmpwn
Guest
Re: Nspire Raycaster
«
Reply #45 on:
March 26, 2010, 01:16:19 pm »
I really want to buy an NSpire now
Logged
Silver Shadow
Beta Tester
LV8
Addict (Next: 1000)
Posts: 817
Rating: +27/-7
Re: Nspire Raycaster
«
Reply #46 on:
March 26, 2010, 02:27:00 pm »
Yepeee! Are you planning some sort of beta in the near future so that we can test it on real hardware?
Logged
Former Coder of Tomorrow
bwang
LV7
Elite (Next: 700)
Posts: 634
Rating: +30/-11
Re: Nspire Raycaster
«
Reply #47 on:
March 26, 2010, 02:45:42 pm »
I did attach a small demo in the post with the screenshot in it. It runs a bit slow, though, since I haven't fixed my texture mapping code yet.
«
Last Edit: March 26, 2010, 02:46:13 pm by bwang
»
Logged
SirCmpwn
Guest
Re: Nspire Raycaster
«
Reply #48 on:
March 26, 2010, 03:00:25 pm »
@bwang, you can increase the speed of CalcCapture by changing the capture interval under File Properties.
Logged
Silver Shadow
Beta Tester
LV8
Addict (Next: 1000)
Posts: 817
Rating: +27/-7
Re: Nspire Raycaster
«
Reply #49 on:
March 26, 2010, 03:01:40 pm »
Hmmm... Seems I skipped the part where it said "demo attached". I suppose I was too distracted by the awesomeness of the screeny...
Logged
Former Coder of Tomorrow
AaroneusTheGreat
Moderator
LV5
Advanced (Next: 300)
Posts: 287
Rating: +26/-1
Re: Nspire Raycaster
«
Reply #50 on:
March 26, 2010, 03:12:43 pm »
Are you planning to implement floor and ceiling textures? What you've got is amazing already, don't mistake me there. Good work
It looks as if you're using the entire screen, am I right? If so that's also quite amazing, most raycasters on calculators can only be done with a section of the screen, I guess that fancy newfangled processor really is fast enough to handle things like that.
Stuff like this is probably going to be the reason I end up buying the nSpire.
Did you say that your textures are 8x8?
Are you planning on using that resolution for the final product?
The only thing i would point out is that if you keep that resolution, it will make it rather difficult to make games using this engine that have a lot of visual details.
«
Last Edit: March 26, 2010, 03:15:25 pm by AaroneusTheGreat
»
Logged
Silver Shadow
Beta Tester
LV8
Addict (Next: 1000)
Posts: 817
Rating: +27/-7
Re: Nspire Raycaster
«
Reply #51 on:
March 26, 2010, 03:21:46 pm »
If you want to buy an Nspire, buy the non-CAS blue one.
Logged
Former Coder of Tomorrow
SirCmpwn
Guest
Re: Nspire Raycaster
«
Reply #52 on:
March 26, 2010, 03:22:43 pm »
Why?
Logged
bwang
LV7
Elite (Next: 700)
Posts: 634
Rating: +30/-11
Re: Nspire Raycaster
«
Reply #53 on:
March 26, 2010, 05:44:50 pm »
The black ones don't support Ndless yet and the CASes don't have an 84+ keypad.
The final textures definitely will not be 8x8. I am using the entire screen. Whether I use floor textures will depend on how much speed I have left.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Nspire Raycaster
«
Reply #54 on:
March 26, 2010, 06:53:50 pm »
Keep in mind that Ndless is coming for OS 2.0, though, so people with newer Nspires that cannot be downgraded below 2.0 will be fine. Just letting you know. However, I don't know the last news about this. I know exploits were found and all, and proof-of-concept screenshots of Ndless running on OS 2.0 were shown on both active french TI forums.
Don't get a CAS, though. First, a TI-89 emu will eventually come out for the Nspire, giving you most CAS functions if you absolutely need them in math, secondly, the CAS doesn't support the 84+ keypad (unless this changed with the new CAS?) and it's much more expensive than the regular Nspire.
Logged
bwang
LV7
Elite (Next: 700)
Posts: 634
Rating: +30/-11
Re: Nspire Raycaster
«
Reply #55 on:
March 26, 2010, 07:09:32 pm »
New screenshot with higher resolution (32x32) textures:
Does anyone have advice to give on writing a faster texture mapper? I get twice the framerate I get now if I take out texture mapping, so clearly it is a major source of slowdown.
«
Last Edit: March 26, 2010, 07:10:16 pm by bwang
»
Logged
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Nspire Raycaster
«
Reply #56 on:
March 26, 2010, 07:25:17 pm »
How many divisions are you doing per column? Would it help to change them to bit shifts, since your dividing by 32?
Logged
bwang
LV7
Elite (Next: 700)
Posts: 634
Rating: +30/-11
Re: Nspire Raycaster
«
Reply #57 on:
March 26, 2010, 07:27:10 pm »
They're all bit shifts now.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Nspire Raycaster
«
Reply #58 on:
March 26, 2010, 07:28:48 pm »
looks nice! I hope you find a solution for the speed. Does it run really really slow? Or does it run more like Gemini for the 83+?
Logged
bwang
LV7
Elite (Next: 700)
Posts: 634
Rating: +30/-11
Re: Nspire Raycaster
«
Reply #59 on:
March 26, 2010, 07:30:13 pm »
The motion is smooth as long as you don't get too close to the walls. If you do, the engine needs to calculate textures for more pixels and it becomes choppy.
Logged
Print
Pages:
1
2
3
[
4
]
5
6
...
32
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI-Nspire
»
Nspire Raycaster