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virtual bool exists() const;virtual bool isReadable() const;virtual bool isWritable() const;
bool NspireFilesystemNode::exists() const { Common::String str = _path; if( !_isDirectory && !str.hasSuffix(".tns" ) ) { str += ".tns"; } return access(str.c_str(), F_OK) == 0;}bool NspireFilesystemNode::isReadable() const { Common::String str = _path; if( !_isDirectory && !str.hasSuffix(".tns" ) ) { str += ".tns"; } return access(str.c_str(), R_OK) == 0;}bool NspireFilesystemNode::isWritable() const { Common::String str = _path; if( !_isDirectory && !str.hasSuffix(".tns" ) ) { str += ".tns"; } return access(str.c_str(), W_OK) == 0;}
Just wonder, since I don't have the capability to load a game this size onto my calculator, but will Humongous Entertainment games work?EDIT: I know some of the games run on different engines. To be specific I mean later ones like Spy fox or Pajama Sam
Hi gameblabla,try this, please report back.
will Humongous Entertainment games work?
PokeMini_VideoBlit((void *)((uint8_t *)screen->pixels + PMOff), PixPitch);
PokeMini_VideoBlit((void *)((uint8_t *)BUFF_BASE_ADDRESS + PMOff), PixPitch);