Author Topic: TI-Nspire GB Emulator  (Read 150764 times)

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Offline Silver Shadow

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Re: TI-Nspire GB Emulator
« Reply #195 on: April 03, 2010, 08:49:19 am »
There are diagonal movements in the emu. They are just considered as being 2 keys pressed at the same time, if I understand calc84 correctly.
« Last Edit: April 07, 2010, 03:11:54 pm by Silver Shadow »
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Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #196 on: April 03, 2010, 01:00:17 pm »
aaah ok, I guess I definitively didn't notice when moving around x.x

Offline brianbdm

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Re: TI-Nspire GB Emulator
« Reply #197 on: April 05, 2010, 08:29:40 pm »
Is there any possibility of adding a clock? I'd expect that might be difficult...
come to think of it... Does the Nspire even /have/ a clock like the 84? I don't actually remember ^^ I'd check, but I left it at school.
░█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█ ░░
░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█ ░░
░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀ ░

Offline calc84maniac

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Re: TI-Nspire GB Emulator
« Reply #198 on: April 05, 2010, 08:30:47 pm »
Is there any possibility of adding a clock? I'd expect that might be difficult...
come to think of it... Does the Nspire even /have/ a clock like the 84? I don't actually remember ^^ I'd check, but I left it at school.
I believe it does, but there are some even more challenging aspects to including this feature.
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Offline phj

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Re: TI-Nspire GB Emulator
« Reply #199 on: April 07, 2010, 02:29:52 pm »
A clock on the nspire would be very useful.

Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #200 on: April 07, 2010, 02:50:25 pm »
I never really checked if the Nspire even had a clock function. If it does, I wonder if it's easy to access it to display the hour/min/sec in an ARM ASM program.

There are still a lot of discoveries to be done about the TI-Nspire :D

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Offline Silver Shadow

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Re: TI-Nspire GB Emulator
« Reply #201 on: April 07, 2010, 03:11:18 pm »
From what I know, the Nspire does have a clock function. But it's sort of complicated to access it...
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Offline brianbdm

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Re: TI-Nspire GB Emulator
« Reply #202 on: April 15, 2010, 12:37:35 am »
I just checked-
The Legend of Zelda: Oracle of Seasons uses diagonal movement, so all the other games must potentially be able to use them, too.
░█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█ ░░
░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█ ░░
░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀ ░

Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #203 on: April 15, 2010, 05:47:51 pm »
Aaah ok thanks for the info.

Offline bwang

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Re: TI-Nspire GB Emulator
« Reply #204 on: April 22, 2010, 08:07:55 pm »
I wonder whether Gameshark code support will ever appear on this emulator. Maybe there's a way to write something to hack the save states and put codes in?

Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #205 on: April 22, 2010, 08:48:40 pm »
I wouldn't be surprised if this was possible. He would probably need to check the Game Genie/Action Replay/Game Shark source and stuff, then people would just need to insert codes they know or find online.

Offline miotatsu

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Re: TI-Nspire GB Emulator
« Reply #206 on: April 22, 2010, 09:41:37 pm »
The gameshark for gbc had a gametrainer thing (where you could tell it to search for a value and then do something and repeat the search in order to find codes easily), this would be a very nice feature for the emulator if gameshark code support was added IMO

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Re: TI-Nspire GB Emulator
« Reply #207 on: April 22, 2010, 09:43:25 pm »
Mhmm I didn't know about that one. I wonder if it would be very complicated?

Offline miotatsu

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Re: TI-Nspire GB Emulator
« Reply #208 on: April 22, 2010, 09:46:08 pm »
yeah i suppose that would be fairly complex to implement, but I don't know much about asm so i can't really say. It would be a very nice feature though

Offline Builderboy

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Re: TI-Nspire GB Emulator
« Reply #209 on: April 22, 2010, 11:23:20 pm »
The gameshark for gbc had a gametrainer thing (where you could tell it to search for a value and then do something and repeat the search in order to find codes easily), this would be a very nice feature for the emulator if gameshark code support was added IMO

What do you mean by searching for a value?  And are gameshark ROMs (or whatever they are) available for download?