Author Topic: TI-Nspire GB Emulator  (Read 150753 times)

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Offline fb39ca4

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Re: TI-Nspire GB Emulator
« Reply #255 on: November 18, 2010, 07:53:01 pm »
Who was working on GBA emulation?

Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #256 on: November 18, 2010, 07:55:47 pm »
I'm not sure if I am supposed to tell. All I will say is that the GBA emu was to the TI-Nspire what TI-Boy SE was to the 84+, in terms of performances, speed and games compatibility.

Offline qazz42

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Re: TI-Nspire GB Emulator
« Reply #257 on: November 21, 2010, 10:20:52 am »
Yeah, it is way too hard to emulate it ATM. Hopefully we *might* *possibly* get Atari emulation, but even that is hard

Offline fb39ca4

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Re: TI-Nspire GB Emulator
« Reply #258 on: November 21, 2010, 10:25:01 am »
There, the challenge is actually getting it to emulate properly, which can be way harder than trying to improve the speed.

Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #259 on: November 21, 2010, 03:47:50 pm »
Usually it takes a few years before emulation of something is perfect and at fastest speed possible. Today, some emulators can still not run MTV Music Generator/Music 2000 PS1 and Mystical Ninja Starring Goemon for N64 properly.

Offline Silver Shadow

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Re: TI-Nspire GB Emulator
« Reply #260 on: January 04, 2011, 01:31:27 pm »
Dunno if calc84 is planning to resume this in the near future, but here's a bug report nontheless:

I have tried different versions (and languages) of Zelda, Link's Awakening, but the emu crashes or freezes when I enter the Moblin cave. I doubt that this is the ROM's fault, I think it is rather pointing to an error in the emu itself...
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Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #261 on: January 04, 2011, 04:28:23 pm »
I don't think he plans to continue it unfortunately, since he lost the source and would either need to disassemble it or restart from scratch, but it would be cool if he resumed it. I heard some people got issues with LA, but I don't remember if that happens with LA DX as well.

Offline willrandship

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Re: TI-Nspire GB Emulator
« Reply #262 on: January 04, 2011, 07:23:57 pm »
Didn't DX just replace the sprite set? If it's an emulation problem that might not fix it.

I suppose you could load your save into a PC emu, and get past and resume from there :P

Offline DJ Omnimaga

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Re: TI-Nspire GB Emulator
« Reply #263 on: January 05, 2011, 01:41:38 am »
I'm not sure, I remember LA DX worked better, but I could be wrong. Also DX is a GBC game, not GB, so could the format be a bit different?

Offline TIfanx1999

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Re: TI-Nspire GB Emulator
« Reply #264 on: January 05, 2011, 07:22:14 am »
@Silver shadow: I don't recall where, but someone else mentioned having the same issue in another topic. It was also mentioned (As DJ said) that Link's Awakening DX seemed to work fine.

Offline Silver Shadow

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Re: TI-Nspire GB Emulator
« Reply #265 on: January 05, 2011, 02:21:41 pm »
Oh, OK. But in the DX version, there is a new dungeon that is based on colors, and since the screen is B&W...
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Offline fb39ca4

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Re: TI-Nspire GB Emulator
« Reply #266 on: January 06, 2011, 05:37:46 am »
I got those same crashes with the gb emu on my itouch, so it seems like a common problem.

Offline TIfanx1999

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Re: TI-Nspire GB Emulator
« Reply #267 on: January 06, 2011, 08:23:59 am »
@Silver Shadow: Yea, I've never played the extra dungeon and I dunno, but the grays may be mapped well enough that you'll be able to figure it out. It is worth mentioning that the extra dungeon is entirely optional anyways, so it isn't a necessity to beat it.

Offline calc84maniac

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Re: TI-Nspire GB Emulator
« Reply #268 on: January 06, 2011, 08:30:50 am »
I got those same crashes with the gb emu on my itouch, so it seems like a common problem.
Wow, really? I thought it was just gbc4nspire that had this problem. I wonder what causes it....
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline fb39ca4

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Re: TI-Nspire GB Emulator
« Reply #269 on: January 06, 2011, 06:47:32 pm »
I would do some research, see if an emu like vba ever had those problems, and find out what was done to fix it.