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Btw in future versions of gbc4nspire I wonder if you will add color support for old gb games like maybe the GameBoy Player on the Game Cube, or even the Super Game Boy? For example when I load my 1991 cartridge of Metroid II in my Gamecube's GB Player, samus is yellow, walls are blue, etc. I think that device had colors for every game pre-programmed into it, though, because it seemed weird that it could assign colors so well for that game considering the game didn't support colors.
Btw in future versions of gbc4nspire I wonder if you will add color support for old gb games like maybe the GameBoy Player on the Game Cube, or even the Super Game Boy? For example when I load my 1991 cartridge of Metroid II in my Gamecube's GB Player, samus is yellow, walls are blue, etc. I think that device had colors for every game pre-programmed into it, though, because it seemed weird that it could assign colors so well for that game considering the game didn't support colors.Also bug report: When entering gbc4nspire ROM selection screen for the second time, it selects my ROM automatically without letting me choose.
couldn't that be avoided by putting such a check in gbc4nspire? in some circumstances it may not be desirable to have such a check in ndless's own loader. Example: I could do a keypad check by checking the activated keycode, since the click and enter buttons are unique on the clickpad and the touchpad.
Weird, I thought there could have been a way like in TI-83+ BASIC, where you just do 0getkey prior the main loop. And I see about the color addition.
Suggestion for controls of the new CX version, because the current setup is a bit problematic for people used to TI-84+ gaming:To exit gbc4nspire, I think you should need to hold down Esc for at least half a second instead of just pressing it to exit instantly. If that is problematic for people who don't read readmes properly, then have it as an option that is saved in the Nspire memory.This is because on the TI-84 Plus, in most games, shooting, confirm and the main action key is 2nd. On the TI-Nspire keypad, the Esc key is placed exactly where 2nd is on the 84+, if we base ourselves on the d-pad. As a result, when I try shooting in nDoom or confirming in gbc4nspire, I always have the reflex to press the Esc key, accidentally exiting the software by mistake and losing progress.