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Omnimaga
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[Axe] Bullet Proof
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Topic: [Axe] Bullet Proof (Read 13032 times)
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MGOS
LV6
Super Member (Next: 500)
Posts: 336
Rating: +95/-0
Re: [Axe] Bullet Proof
«
Reply #30 on:
September 20, 2012, 01:30:49 am »
The last screeny should be it except for the machine guns.
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Author of following games/utilities:
FLAK Tank (top down shooter)
Bullet Proof (2 player shooter)
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Isometric Tilemapper
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Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
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Extreme Addict (Next: 9001)
Posts: 7920
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Derpy Hooves
Re: [Axe] Bullet Proof
«
Reply #31 on:
September 20, 2012, 11:07:26 pm »
Oh, it's looking pretty cool
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MGOS
LV6
Super Member (Next: 500)
Posts: 336
Rating: +95/-0
Re: [Axe] Bullet Proof
«
Reply #32 on:
September 21, 2012, 11:17:32 am »
Quote from: Sorunome on September 20, 2012, 11:07:26 pm
Oh, it's looking pretty cool
It's fun to play against your neighbors in our math course
Things planned atm:
Landmines as another powerup
Logged
Author of following games/utilities:
FLAK Tank (top down shooter)
Bullet Proof (2 player shooter)
Temple Run
Isometric Tilemapper
Moving out of the TI 83+'s case:
Add a Serial VFD
Add a large LCD
Add a PICmicro
Add a TV remote control
Create Music with TI-Studio
My Music:
Glance of the Night
Print
Pages:
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Omnimaga
»
Forum
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Calculator Community
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Other Calc-Related Projects and Ideas
»
TI Z80
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[Axe] Bullet Proof