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Looks nice. Does it increase in speed as you progress, getting harder?
Like display a score on the buffer ?
Also, how do you make it display a variable on the screen? I tried earlier, but it did not work.
Yes. I don't know how the FIX command will help.
Quote from: Spenceboy98 on December 19, 2012, 01:27:19 pmAlso, how do you make it display a variable on the screen? I tried earlier, but it did not work.If you try to display a number, don't forget the ">Dec". If you do "Text(0,,A)" it will display the string pointed by A, not the number that is in A, which is displayed by "Text(0,,A>Dec)".Quote from: Spenceboy98 on December 19, 2012, 01:39:24 pmYes. I don't know how the FIX command will help.The Fix command will help if you need for example the Text routine to write on the buufer instead of writing directly on the screen.
You should make it so when it starts, the first car can't appear in the middle areas, so you don't constantly die instantly at the very start of the game.
It looks suspiciously like the "Car Racing" game included in most Pop Stations. Good start though, maybe you should actually add a racing aspect to the game.
Quote from: DJ_O on December 19, 2012, 01:47:52 pmYou should make it so when it starts, the first car can't appear in the middle areas, so you don't constantly die instantly at the very start of the game.^This. Also, you should not only display other cars when they are entirely on the screen but as soon as they are partly on screen.(Also, concerning my previous post, notice that >Dec is in Math)
May I suggest adding some animated elements to the wheels? This can really add a lot of depth into the motion of the game.