0 Members and 6 Guests are viewing this topic.
I tried, but it was just resetting their positions over and over. It twas annoying, so I just went with what I'm doing now.
I never mean to say things ... negativley...I am a bit socialy aqward so I often dont pick up on sarcasm or recognize myself being rude......I am sorry for any offence...
Those black lines at the edge of the screen... they are there to create the illusion that you are moving, right? The other cars are moving too, right? But they are slower than you are moving... If they are moving... and the black lines are stationary... you should probably make the black lines move downwards much faster than the other cars.
Looking nice!Just curious, are you using FULL?
Is this a more reasonable speed for the black lines?
Quote from: Spenceboy98 on December 19, 2012, 10:16:30 pmIs this a more reasonable speed for the black lines?I'd shoot for about 10 to 20 times faster as a starting point.I'm not an Axe programmer... so I can't comment on sprite animation.
I've never used animated sprites, but it should be fairly simple.[FE134RANDOMSPRITEINFO]->Pic1[next animation2][next animation3][animation4]Through the loop, have a counter go up by 1 - say variable I.Instead of Pt-On(X,Y,Pic1)doPt-On(X,Y,I^4+Pic1)Something like that.