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Build 1050 (13 November 2014) - Fixed stack overflow issue that would happen if you played more than 200ish games without exiting the app - Prevented a potential issue where unknown behavior could occur if a GarbageCollect or error occurred during saving - Fixed bug where saving a FreeCell game would not re-archive the appvar (Why did this happen? The above change also fixed this for some reason.) - Plugging in a USB cable no longer causes an abort - Optimized some code for size - 238 free bytes remaining - Unless new bugs are discovered or somebody has a better idea for the face card graphics, this is the last update.