Author Topic: [AXE] TIcoin  (Read 7559 times)

0 Members and 1 Guest are viewing this topic.

Offline ClrDraw

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 627
  • Rating: +61/-2
    • View Profile
    • GitHub
Re: [AXE] TIcoin
« Reply #15 on: February 18, 2014, 10:58:49 pm »
Were you messing with lists?
Visit my GitHub for all my TI programs as well as other projects.
Also check out my website.

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: [AXE] TIcoin
« Reply #16 on: February 19, 2014, 12:51:52 am »
{R} points to an appvar. Or does R its self point there? Gah! Syntax!
Ok now its
Code: [Select]
asm (EFE542)→O
{R}-O→T
T÷1000→N
But it still doesnt change the display of O.
Edit:
Im useing output(4,5, {R}▶Dec
Edit... again:
I switched {R} to O, and you know what it worked!
If you made a GetCalc(...)→R, then R points to an appvar, and not {R} which is the first byte in your appvar, so storing in the appvar indeed looks like →{R}, except when you have two bytes to store, which is likely if you have more than 255 bytes of free RAM, and in that case you have to use →{R}r (and be sure that your appvar has a length of 2 at least, and that you won't store anything else in {R+1}).
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline josh landers

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 116
  • Rating: +1/-0
    • View Profile
Re: [AXE] TIcoin
« Reply #17 on: February 19, 2014, 12:31:17 pm »
@clrdraw
Nope but i think i found the problem, because its not messing up any more.
@hayleia
Thanks for the clarification on that!
Update: Really close to being done. Should roll out a release by the end of the week, or early next week.
Im going to call it Version 0.00.01 so that I can make lots of room for optimizations.

Offline josh landers

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 116
  • Rating: +1/-0
    • View Profile
Re: [AXE] TIcoin
« Reply #18 on: February 27, 2014, 06:15:51 pm »
Update:
This version will be released tommorrow 2/28/14. It well ve in source and will only be posted on this topic (not in the downloads section). Depending on the reaction and reviews from everyone I will decide whether to continue with the project or not.
The post tommorrow will be the read me.

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3821
  • Rating: +80/-8
    • View Profile
Re: [AXE] TIcoin
« Reply #19 on: February 27, 2014, 06:24:36 pm »
Well the idea sounds pretty interesting but since I could crack it in seconds... :P (Assuming open source here)
However a gCn based version with a server you can't mess with would be nice.

Offline josh landers

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 116
  • Rating: +1/-0
    • View Profile
Re: [AXE] TIcoin
« Reply #20 on: February 27, 2014, 06:40:37 pm »
Well the idea sounds pretty interesting but since I could crack it in seconds... :P (Assuming open source here)
However a gCn based version with a server you can't mess with would be nice.
The point is not to crack it. And yes this version will be open. One thing that I would like to say is this is more like a protocol, or set of rewards for using your calculator.  So if you use your calculator and you end up with lots of coins then great! Theres never been a rule against using only cheating.

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3821
  • Rating: +80/-8
    • View Profile
Re: [AXE] TIcoin
« Reply #21 on: February 27, 2014, 06:49:54 pm »
LOL I agree. Cracking in itself can be fun by the way. :P

Offline josh landers

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 116
  • Rating: +1/-0
    • View Profile
Re: [AXE] TIcoin version 0.00.01
« Reply #22 on: February 28, 2014, 08:43:20 am »
And here it is.
Download it and compile it!
Press any key to exit, you get 1 Tic just for opening the app. If you find bugs post it here and pm me.

Edit the link is new.
« Last Edit: February 28, 2014, 12:36:03 pm by josh landers »

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: [AXE] TIcoin
« Reply #23 on: February 28, 2014, 09:42:08 am »
I get error: invalid token at
?@"->Str0S03
I take it that that first thing should be a quote too, instead of a question mark, but when changing I get another invalid token error on
If T>-20000
« Last Edit: February 28, 2014, 09:43:05 am by Sorunome »

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline josh landers

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 116
  • Rating: +1/-0
    • View Profile
Re: [AXE] TIcoin
« Reply #24 on: February 28, 2014, 12:36:28 pm »
I get error: invalid token at
?@"->Str0S03
I take it that that first thing should be a quote too, instead of a question mark, but when changing I get another invalid token error on
If T>-20000
I fixed it!

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: [AXE] TIcoin
« Reply #25 on: February 28, 2014, 12:41:47 pm »
still getting it on that If T>-20000, i guess you meant a negative sign.
Did you actually try to compile it yourself?

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline josh landers

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 116
  • Rating: +1/-0
    • View Profile
Re: [AXE] TIcoin
« Reply #26 on: February 28, 2014, 12:53:49 pm »
still getting it on that If T>-20000, i guess you meant a negative sign.
Did you actually try to compile it yourself?
yes its a negative

Offline Aspiring

  • LV3 Member (Next: 100)
  • ***
  • Posts: 81
  • Rating: +5/-0
  • The only source of knowledge is experience-Einsten
    • View Profile
Re: [AXE] TIcoin
« Reply #27 on: April 04, 2014, 09:39:40 pm »

Aspiring pokes josh...hey josh did you get this to work?

Offline josh landers

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 116
  • Rating: +1/-0
    • View Profile
Re: [AXE] TIcoin
« Reply #28 on: April 06, 2014, 01:29:35 am »
How do you mean?
At the moment its incomplete and development is stalled for the rest of spring.
The only thing that works is a rounded ram to coin reward system and display. It needs to be debugged as well.
@
still getting it on that If T>-20000, i guess you meant a negative sign.
Did you actually try to compile it yourself?
Yes but with the original. I had to manually type it to source coder and reached some bugs.

For thoes interested in this projecct please vote so I know to start working on it.