0 Members and 2 Guests are viewing this topic.
Looks nice, so you plan to implement grayscale? Also nice pokemap
Looks nice! Keep it going!
That's look awesome, I like those optimization ! Just a question, what are apperr1 and apperr2 usually ?
Yeap, I noticed it, your code is beautiful, that's a kind of art.
Idea: Add Animated tilemaps (like water in your map)
This is nice runer112. Hopefully this should make things much easier for people. Does your tilemapper supports shifting more than one pixel in one frame? I mean like in Super Sonic Ball, for example, where you could scroll by 4 pixels at once.