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Quote from: Scout on May 19, 2011, 06:41:44 pmAichi, that's looking great, and what emulator is that?I believe it's Wabbitemu, but recorded with Camtasia instead of Wabbit's normal gif recording software.
Aichi, that's looking great, and what emulator is that?
Please, no one hate me for this, but I can honestly say that is the first Axe game that has made me say, "Wow, I wish I could help the language." This game looks great and it is very in depth. Make sure you do not let the size stop you, see if you can get CrabCake to work because if you have gone this far, I'm sure you can go farther. And for some reason if crabcakes fails on you, just PM me because I will do whatever I can to see this continue.
Yeah, this game looks very polished and well animated. Excellent job! Another solution to the 8kb problem by the way is to just compile it as an application if you're not using self-modifying code, that gives 16kb.
can we haz demo?
@Aichi: this game looks really beautiful, and like it'll be loads of fun to play. I do have a few suggestions though. I'd also like to see the game speed increased, as it looks a bit slow at the moment. Are you planning on having multiple levels with each of them containing a boss at the end? I think power ups would also be a wonderful addition (ship speed boost, weapon upgrade of different weapon choices). The last thing I can think of that would be cool would maybe be a shop at the end of the level where you can spend points on ship upgrades or extra lives. I'm really looking forward to see where you take this game. <3
Need... Demo...
(and a calculator to play it on )
Quote from: ztrumpet on May 19, 2011, 06:45:25 pmQuote from: Scout on May 19, 2011, 06:41:44 pmAichi, that's looking great, and what emulator is that?I believe it's Wabbitemu, but recorded with Camtasia instead of Wabbit's normal gif recording software.I use an old version of WabbitEmu. The latest one doesn't work for me.
The newest one at wabbit.codeplex.com? If so you should post a bug report here